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  1. #1
    Player

    Join Date
    Dec 2012
    Posts
    1,132
    Quote Originally Posted by Tupsi View Post
    He's just finding excuses to attack me, he knew I wasn't talking about control burning, hence why I said 'commonly.'
    Nope, it's just that you love going off on a tangent when posting, so I was just using your posting style against you.

    Quote Originally Posted by Shurrikhan View Post
    Regardless of what they did in FFXI, what would you all hope they could do in FFXIV if added? And how would these abilities be granted, shared v. isolated, etc.? And are fear procs and slightly higher damage or effect chances versus certain mob types really going to make gameplay more interesting?
    The problem with these Killer traits is that you either make them weak to keep them balanced and avoid class stacking (and this can be done in various ways) or you allow everyone to access them somehow. Up until I played FFXI, no one really cared about killer traits or the circle abilities because they were so weak that no one even remembered they existed.

    If they ever added something like this to game, the way I'd go about adding them would be with materia. But they'd have to do a major overhaul of the materia and item system to allow us to meld everything and add a lot of new materia with special effects.
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    Last edited by Gilthas; 08-15-2014 at 08:49 PM.

  2. #2
    Player
    Gormogon's Avatar
    Join Date
    Sep 2013
    Posts
    900
    Character
    Gormogon Maxwell
    World
    Faerie
    Main Class
    Thaumaturge Lv 60
    Quote Originally Posted by Gilthas View Post
    you allow everyone to access them somehow
    Easiest solution is materia. Currently materia is wasted on stat outside of crafting/gathering.

    I know it wont be easy to balance what type of materia goes where and explain it. Yet if they can divide materia into different categories that can be split into helm, chest, arms, legs, feet, and accessories then we can have a very robust system in our hands.

    Other options are something akin to implementing a sort of talent tree system like that of a sphere grid or license board and having killer traits accessible through there.
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