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  1. #101
    Player
    ispano's Avatar
    Join Date
    Oct 2011
    Posts
    2,753
    Character
    Melfina Amastacia
    World
    Excalibur
    Main Class
    Lancer Lv 60
    Quote Originally Posted by Nicobo View Post
    I like the idea dps meter, as it would be helpful for ppl to determine dps performance.
    But, I don't think above example is good enough to show "double stantards",
    bcoz imo it was talking to measure DPS but not tank/heal so maybe it would be another double standard at somebody view^^;
    No, it removes the double standard by putting a DPS' performance out in the open. Because Tanks and Healers already have their performance out in the open.
    (5)

  2. #102
    Player
    Madruck's Avatar
    Join Date
    Aug 2013
    Posts
    137
    Character
    Vancleef Arpels
    World
    Aegis
    Main Class
    Dark Knight Lv 60
    OP, you have got to remember that most players who play on MOBA's or MMO's play for the sake of elitism. These players would rather show a real lack of understanding and not help their fellow players learn the game because they want to only play with fellow elitist like themselves. I hear all the time people stating that they do not want to wait for people to watch CS or help explain fights because of their own time....whats the point of playing a MMO if its not to play with other people and help them enjoy the game as well. To all the players who state that they do not want to repeat something they have done 100 times....welcome to the world of gaming in where developers have being using the same model since 1985. If you can't hack people playing the game the first time and learning or wait for people to watch the CS, go party up with other elitist like yourself and never que for solo content again so we don't have to deal with players like you.....
    (2)

  3. #103
    Player
    Ronyx's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    394
    Character
    Karse Farrence
    World
    Sargatanas
    Main Class
    Paladin Lv 72
    Quote Originally Posted by Nekodar View Post
    The problem here is you're specifying actual dps numbers.
    DPS, you're not killing fast enough = no ban
    Exactly. If you used a 3rd party = ban. Simple as that.
    (0)

  4. #104
    Player
    Odett's Avatar
    Join Date
    Nov 2013
    Posts
    636
    Character
    Odett Telos
    World
    Lamia
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by Madruck View Post
    snip
    Nice going with that generalization.

    New players should definitely watch cutscenes, but the video argument is a different story. If you're doing EX Primals or anything above BCT3, watching a video beforehand just shows respect for the time of other players. I never expect other players to watch or read a guide, but you have to understand that when you don't, you're expecting another player to tell you about a fight with multiple phases and mechanics (something you could have done while waiting for the group to form) and you will wipe multiple times because you're going in blind, and the wiping process could have been much shorter if you had watched a video. It's good for experienced players to help people that are new to something, but after some time, always being relegated to explain things to people going in blind and wiping from the same mechanics over and over again is just extremely tiring.

    That's not elitism, it's hoping everyone pulls their weight because it's a team effort. Parsers can help achieve that. In a 4 person dungeon, it's usually very easy to tell when a DPS is performing poorly (especially when you're the other DPS), but it's harder to do so in an 8 person fight. Always taking gear into account, if your DPS is noticeably lagging behind others, then you should be held accountable for it, and that is the double standard that the OP is addressing.

    Another great use of parsers is to measure your own DPS. Maybe you want to try an experimental rotation, or tweak with your personal nuances of it, or do a fight that you're not acc-capped for in your current gear, and see how many pieces you can downgrade to in order to meet the accuracy cap before it makes your DPS worse.
    (3)
    Last edited by Odett; 06-20-2014 at 02:11 PM.

  5. #105
    Player
    Massterchef's Avatar
    Join Date
    Oct 2013
    Posts
    322
    Character
    Zetsu Tei
    World
    Leviathan
    Main Class
    Alchemist Lv 55


    Still have no clue how a parser can make a player toxic
    (6)

  6. #106
    Player
    LunarEmerald's Avatar
    Join Date
    Aug 2013
    Posts
    1,851
    Character
    Lunar Emerald
    World
    Leviathan
    Main Class
    Reaper Lv 90
    Quote Originally Posted by Massterchef View Post


    Still have no clue how a parser can make a player toxic
    "Turn 6. Runthrough and super slug. Must have 300 dps or kick"
    (0)

  7. #107
    Player
    TheMax1087's Avatar
    Join Date
    Jan 2014
    Posts
    223
    Character
    Maximillion Xameht
    World
    Leviathan
    Main Class
    Pugilist Lv 90
    Quote Originally Posted by Massterchef View Post


    Still have no clue how a parser can make a player toxic
    A parser won't make a good person toxic, but it can tip a borderline person towards being toxic, and will definitely make an already toxic person more toxic. It's really about the difference between 1. "Your dps is low, here's some ways to boost it" 2. "Your dps is low, play better or gtfo" and 3." Your dps is crap and you are garbage, you should log off and go kill yourself(I actually saw a tank say this to a blm in t4 once). Things would probably be ok if everyone fell between 1 and 2, but as anyone who's actually played this game for a while can see, there are far too many players, mostly younger ones who haven't mastered common decency, that fall between 2 and 3 to add an ingame parser, as not everyone is thick skinned enough to ignore it.
    (0)

  8. #108
    Player
    Nicobo's Avatar
    Join Date
    Nov 2013
    Posts
    1,602
    Character
    Nico Nico
    World
    Goblin
    Main Class
    Alchemist Lv 70
    Quote Originally Posted by ispano View Post
    No, it removes the double standard by putting a DPS' performance out in the open. Because Tanks and Healers already have their performance out in the open.
    Um.. ok I can agree above statement. Again, I welcome dps meter.
    But what my concern is then some people may say why no meter to show damage migrated and hp healed.
    In this case how to explain to them there is not a double standard?
    (0)

  9. #109
    Player
    givemeraptors's Avatar
    Join Date
    Jan 2014
    Location
    Limsa Lominsa
    Posts
    481
    Character
    Felendis Vreer
    World
    Leviathan
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by ispano View Post
    The thing you're missing is that players can keep these things up like you would expect them to to do good DPS. And then not do good DPS. There are things you cannot see. They might not have enough accuracy, and without inspecting their gear and doing the math, you might not know. They might be pausing longer between each GCD ability than they need to, and that time could only be a fraction of a second. Is Garuda on obey during a single target fight, since her multi hit ability lowers her DPS in that case?

    I'll be the first to say not to harass someone. But they are part of the group, they need to be held accountable for their role in the group, just like the rest of us.
    Parsers won't tell you that someone is pausing between GCDs (if they do that's news to me). They won't tell you that Garuda is on obey. Those are things you notice from watching someone play. As for accuracy, you can just ask someone what their accuracy is and let them know if they're meeting the cap. Before content that requires accuracy you can ask if everyone meets the threshold.

    Clearly we disagree and/or just play differently and what is a problem for you is not a problem for me. But this isn't about me trumpeting my playstyle over yours, because I do think a parser would encourage poor sportsmanship, and given that there isn't a complete inability to gauge someone else's performance, I am disinclined to argue for the placement of a parser in-game.

    Quote Originally Posted by Lemon8or View Post
    Not true. Monk does crap for DPS when they don't keep GL3...
    Gah, you're missing the forest for the trees. Just...nevermind.
    (0)

  10. #110
    Player
    givemeraptors's Avatar
    Join Date
    Jan 2014
    Location
    Limsa Lominsa
    Posts
    481
    Character
    Felendis Vreer
    World
    Leviathan
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by SarcasmMisser View Post
    If I saw a monk constantly changing fists and letting GL drop I could tell right there he is doing bad damage, and if I was the healer id tell him straight up to knock that off he doesn't need to cripple his dps to save me healing 10%, especially when it's raid wide damage that is getting aoe healed anyway. If they want to help use a mantra.
    I play a healer too and I prefer seeing it. So...I don't get your point. Also "cripple" is overreacting. The DPS loss is utterly negligible and there's no reason to lose GL3 when doing it either. It's not required to drop GL3 to perform the switch.
    (0)

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