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  1. #1
    Player
    Lemon8or's Avatar
    Join Date
    Aug 2013
    Posts
    1,304
    Character
    Lemon Nate
    World
    Leviathan
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by givemeraptors View Post
    To clarify, I meant they don't mean anything in telling you that someone is doing good DPS, since like you said it happens automatically as you punch/kick things. A MNK that more actively switches between fists (doesn't have a CD or reset your combos so why wouldn't you?) is showing that they go the extra mile and are most likely putting extra effort into the rest of their playstyle i.e. probably not slacking in the DPS department. Especially if you opt to get stomped by Geocrush to maintain GL; from a healer's perspective the people who don't group for heals really annoy me, but I give them a pass if they at least make an effort at mitigation (Manaward, FoE).
    Not true. Monk does crap for DPS when they don't keep GL3. It happens automatically but the upkeep is not automatic. It allows you 6 seconds of disconnect at most to keep it up. As for why I wouldn't, Fist abilities have a recast timer of 3 seconds shared between 3 fists that you can weave in between skills but it requires at least 1 GCD skill in-between to switch between stances optimally. It does show that the monk in question does make an effort to go the extra mile in the damage taken reduction. The question is whether that extra mile is worth it. I think not most of the time. I know I used to play safe and stack with other people and let they cure 3 and heal all of us but they love me even more when I play recklessly (the good kind) to keep that GL3 up since I do more dps = boss die faster = they have to heal less. Different opinions I guess. I'd rather kill the boss a little bit faster than stay alive longer.

  2. #2
    Player
    givemeraptors's Avatar
    Join Date
    Jan 2014
    Location
    Limsa Lominsa
    Posts
    481
    Character
    Felendis Vreer
    World
    Leviathan
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by ispano View Post
    The thing you're missing is that players can keep these things up like you would expect them to to do good DPS. And then not do good DPS. There are things you cannot see. They might not have enough accuracy, and without inspecting their gear and doing the math, you might not know. They might be pausing longer between each GCD ability than they need to, and that time could only be a fraction of a second. Is Garuda on obey during a single target fight, since her multi hit ability lowers her DPS in that case?

    I'll be the first to say not to harass someone. But they are part of the group, they need to be held accountable for their role in the group, just like the rest of us.
    Parsers won't tell you that someone is pausing between GCDs (if they do that's news to me). They won't tell you that Garuda is on obey. Those are things you notice from watching someone play. As for accuracy, you can just ask someone what their accuracy is and let them know if they're meeting the cap. Before content that requires accuracy you can ask if everyone meets the threshold.

    Clearly we disagree and/or just play differently and what is a problem for you is not a problem for me. But this isn't about me trumpeting my playstyle over yours, because I do think a parser would encourage poor sportsmanship, and given that there isn't a complete inability to gauge someone else's performance, I am disinclined to argue for the placement of a parser in-game.

    Quote Originally Posted by Lemon8or View Post
    Not true. Monk does crap for DPS when they don't keep GL3...
    Gah, you're missing the forest for the trees. Just...nevermind.
    (0)

  3. #3
    Player
    ispano's Avatar
    Join Date
    Oct 2011
    Posts
    2,753
    Character
    Melfina Amastacia
    World
    Excalibur
    Main Class
    Lancer Lv 60
    Quote Originally Posted by givemeraptors View Post
    Parsers won't tell you that someone is pausing between GCDs (if they do that's news to me).
    Actually, they do indirectly. They can tell you how many actions someone took in a given timeframe. Now you do need to compare against someone else that should have the same uptime, like say if you had two bards.

    Quote Originally Posted by givemeraptors View Post
    They won't tell you that Garuda is on obey.
    Actually it will. Garuda only uses Windblade when on Obey. If on Sic, she'll also use Aerial Slash, which against a single target lowers her DPS, if only slightly. Parsers give far more information than "Player X did Y DPS"

    Quote Originally Posted by Nicobo View Post
    Um.. ok I can agree above statement. Again, I welcome dps meter.
    But what my concern is then some people may say why no meter to show damage migrated and hp healed.
    In this case how to explain to them there is not a double standard?
    Actually, Parsers do that to a degree. They will show how much damage each and every attack against a tank did, if he used cooldowns or not. If he used Hallowed Ground, it will show attacks doing no damage. Healing is also in there. Now the log doesn't indicate overheal, so that's a bit more tricky to figure out. But these things are things Parsers have been doing since the earliest MMOs.

    Again, parsers are much more than a simple "DPS meter"
    (3)
    Last edited by ispano; 06-20-2014 at 07:58 PM.

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