Quote Originally Posted by Gormogon View Post
Brutal should appeal to the hardcore elitist
Normal coil should appeal to the progressive mainstream player.
Easy mode coil should appeal to the casual and progressive player.
You just asked for three tiers of content that all appeal to "progression", including a mode that basically hands out free gear. Well, soldiery tomes already fill that purpose.

Quote Originally Posted by Gormogon View Post
When it took up to 10-25% of the group to carry the rest it was never horrible
Are you seriously suggesting that FFXIV encounters should be tuned so that 2 people can carry the other 6?

Quote Originally Posted by Gormogon View Post
So what if content becomes easier over time through acquiring better gear?
It already does, and none of the "hardcores" are complaining about that. It's the casuals who are impatiently complaining that a couple fights aren't already an auto-win (and may never be. What a horrible situation if some fights still make you dodge!).

This is still an aside to the topic of Second Coil being boring to some people, however. I don't see how taking effort and strategy completely out of the fight makes it less boring, though.