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  1. #1
    Player
    ShinkuTachi's Avatar
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    Aug 2013
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    Pyro Frost
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    Ultros
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    Goldsmith Lv 50
    Quote Originally Posted by ReiszRie View Post
    Is that truly what you believe? that games without DLCs will be longer and packed with more content than games with DLCs?
    I don't recall ever saying that.

    Some games use DLC for its originally intended purpose (extending replay value), which is something I do support; while many games using the DLC model, tack on DLC for things that was once originally included (in essence, not adding "more" content).

    It basically depends on the game you point to.
    (2)

  2. #2
    Player ReiszRie's Avatar
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    Reisz Rie
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    Tonberry
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    Gladiator Lv 60
    Quote Originally Posted by ShinkuTachi View Post
    I don't recall ever saying that.

    Some games use DLC for its originally intended purpose (extending replay value), which is something I do support; while many games using the DLC model, tack on DLC for things that was once originally included (in essence, not adding "more" content).

    It basically depends on the game you point to.
    Indeed, which is also what I support, in a sense, it is similar to cashshops so we need to stop thinking that cash shops would by default ruin a game.
    (0)

  3. #3
    Player
    ShinkuTachi's Avatar
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    Pyro Frost
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    Quote Originally Posted by ReiszRie View Post
    Indeed, which is also what I support, in a sense, it is similar to cashshops so we need to stop thinking that cash shops would by default ruin a game.
    Which is pretty much my take on the Mog Station cash-shop. In my opinion, it's something that shouldn't extend any further than Server Transfers, Retainers, Fantasia, and name changes (if this is considered in the future).
    (0)

  4. #4
    Player ReiszRie's Avatar
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    Aug 2013
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    Reisz Rie
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    Tonberry
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    Gladiator Lv 60
    Quote Originally Posted by ShinkuTachi View Post
    Which is pretty much my take on the Mog Station cash-shop. In my opinion, it's something that shouldn't extend any further than Server Transfers, Retainers, Fantasia, and name changes (if this is considered in the future).
    I do understand that there are some content that are popular among small groups of players but not to others and developing those content wouldn't be cost effective hence the need to "sell" them to make it justifiable, it all depends on how it is implemented, it should not be an automatic "cash shops = evil" kind of thing, that brings us nowhere and it doesn't ensure that players would get more content for free, it might, on the contrary make it that players have less content overall.
    (0)