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  1. #251
    Player
    Umichi's Avatar
    Join Date
    Jun 2014
    Posts
    11
    Character
    Umichi Onichi
    World
    Phoenix
    Main Class
    Lancer Lv 50
    Se doesn't need a cash shop to profit. They make their money by sellign quality merchandise for their loyal and longstanding customers ( or new) but being apart of the SE account universe def has it's perks when it comes to quality goods!..


    Looking at you tidal talisman.. and nation rings!


    Edit: RL gear > In game stuff.
    (2)
    Last edited by Umichi; 06-04-2014 at 01:30 PM.

  2. #252
    Player
    Jeykama's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    780
    Character
    Meru Maru
    World
    Balmung
    Main Class
    Machinist Lv 90
    WoW's cash shop was pretty good about only releasing a things on their shop as a fairly rare occasion. If FFXIV got something like that, as in a costume/pet/mount every few months (charity sales were also super popular), there's no harm in that in my eyes. Physical merchandise paired with in-game goodies is also cool despite being at Japanese prices - they used to sell silver replicas of FF jewelry that were exorbitantly expensive... imagine them at a more reasonable price + in-game vanity model to play with? Would be fun.
    (1)

  3. #253
    Player
    Ikeda's Avatar
    Join Date
    May 2011
    Posts
    133
    Character
    Ikeda Komori
    World
    Sargatanas
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Karnyboy View Post
    You jump so far into conclusions that you've now time traveled. You're so over reacting it's not even comical anymore. Your claims to this are merely speculative unless you can show definitive proof. I would however have to rebut by saying that in my experiences cash shops are 50/50 in their outcome and really depends on support and implementation by developers.
    TERA Online's cash shop started out as vanity weapon skins only, then it added vanity outfits, items used for upgrading gear (that you used to be able to get through gameplay and when they added it to the cash shop they made the in-game drop rate for the item pretty much 0), xp and gold boosters (I think), mounts, bank space, character slots, (there may be even more items I'm not aware of) and then just to force vanity lovers to have no choice but to buy vanity outfits from the cash shop they completely removed a system the game had that worked similar to FFXIV's glamour system. Really the only cash shop I've seen that's "decent" is Planetside 2's cash shop but that's a F2P game and this game has no business having a cash shop to begin with.

    Quote Originally Posted by Grifstar View Post
    I could maybe see them doing more character outfits like Lightning/Snow and Warrior of Light like that, it depends on how much they would price them at though.
    Or you know they could le gasp add more outfits like that in another cross-over event just like with the lightning/snow outfits. Or they could add them through another crystal tower dungeon. You're far too eager to throw away your money when SE's already shown they're more than willing to add vanity items like that simply for your subscription.

    Quote Originally Posted by Jeykama View Post
    WoW's cash shop was pretty good about only releasing a things on their shop as a fairly rare occasion. If FFXIV got something like that, as in a costume/pet/mount every few months (charity sales were also super popular), there's no harm in that in my eyes. Physical merchandise paired with in-game goodies is also cool despite being at Japanese prices - they used to sell silver replicas of FF jewelry that were exorbitantly expensive... imagine them at a more reasonable price + in-game vanity model to play with? Would be fun.
    In your eyes it would be harmless. In the eyes of people who value their money in this horrible economy and prefer to not be ripped off by a double dipping cash shop it would look like SE's ripping off/exploiting their customers and would more than likely result in lost subscriptions.
    (5)
    Last edited by Ikeda; 06-04-2014 at 04:44 PM.

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