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Thread: Death Penalty

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  1. #34
    Player
    Kallera's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    4,160
    Character
    Etoile Kallera
    World
    Mateus
    Main Class
    Dark Knight Lv 60
    Quote Originally Posted by akisato View Post
    Ok for th pt buff you would only lose until all pt member's were un-weaked. And as for die to mobs who lower lvl than you (not really sure why they're killing you) there doesn't need to be a punishment playing badly is always its own punishment just not right now. And for exp chain it just an example of a way to slow bad player from moving forward quickly if they made a system were your pt buff got more effective as you killed things I would come up with a way to use it.
    You've just diluted your whole suggestion to nothingness, it doesn't deter bad play, it sure as heck wouldn't deter anyone I know from running into battle three sheets to the wind. I've explained it to you why lower level mobs could be used to circumvent the insignificant sp loss you proposed, thus evading your imposed punishment for an imaginary one, a stray shot from a train, bloodporting or just by targeting the weakest mob and "fighting" that, and your scott free. And that's without going into that part of your suggestion is for a system that isn't even hinted at!
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    Last edited by Kallera; 07-02-2011 at 03:20 AM.

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