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  1. #51
    Player
    Crimson-Falcon's Avatar
    Join Date
    Aug 2013
    Posts
    737
    Character
    Veera Aurora
    World
    Omega
    Main Class
    Pugilist Lv 70
    Quote Originally Posted by Warlyx View Post
    lol

    OP : we got wiped sometimes on ifrit ex for that reason too , we just slowed down .


    same can be said of twintania , timing when 2nd neurolink breaks , sometimes it breaks just before conflag ~~....so we stop dps,and wait for conflag.

    stoping dmg isnt nothing new...the first boss of FF usually teach u to stop dps i.e:



    best post in this thread
    (0)

  2. #52
    Player
    Taika's Avatar
    Join Date
    Mar 2011
    Posts
    2,237
    Character
    Purple Rain
    World
    Sophia
    Main Class
    Arcanist Lv 32
    It really is silly that the mechanic punishes players for being effective DDs (and requiring us to hold back at certain HP% when the game itself doesn't show us the boss HP%...). Ifrit should just become invulnerable for the duration of nail phases.
    (0)

  3. #53
    Player
    muwa's Avatar
    Join Date
    Aug 2013
    Posts
    39
    Character
    Lita Nambu
    World
    Ragnarok
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Taika View Post
    It really is silly that the mechanic punishes players for being effective DDs (and requiring us to hold back at certain HP% when the game itself doesn't show us the boss HP%...). Ifrit should just become invulnerable for the duration of nail phases.
    How hard is it for a "skilled player" to look at the HP bar, see it's around 1/3 and slow down a little by not refreshing/extending dots?
    (1)
    Last edited by muwa; 03-08-2014 at 08:43 PM. Reason: grammar

  4. #54
    Player
    Remilia_Nightfall's Avatar
    Join Date
    Aug 2013
    Posts
    830
    Character
    Reimu Hakurei
    World
    Phoenix
    Main Class
    Red Mage Lv 90
    ITT: "I am unable to deal with this, or if I am able I am annoyed by it anyway. It must be because I am too skilled, and thus unable to adapt. YOSHI PLS"
    (0)

  5. #55
    Player
    illuminapanic's Avatar
    Join Date
    Oct 2013
    Posts
    49
    Character
    Illumina Panic
    World
    Midgardsormr
    Main Class
    Gladiator Lv 50
    Kinda sounds like people just want to zerg shit and skip mechanics to me. If you're group is capable of pushing the dps to it's max, what more skill are you gaining from skipping mechanics in place? The point of speed runs is just that, to see how fast you can clear a dungeon. It just so happens that for Ifrit Ex, you have to go through nails to clear it. It doesn't stop you from a "speed run", it just prevents you from facerolling through it without having to worry about other things.
    (0)

  6. #56
    Player
    Taika's Avatar
    Join Date
    Mar 2011
    Posts
    2,237
    Character
    Purple Rain
    World
    Sophia
    Main Class
    Arcanist Lv 32
    Quote Originally Posted by muwa View Post
    How hard is it for a "skilled player" to look at the HP bar, see it's around 1/3 and slow down a little by not refreshing/extending dots?
    It's not hard and it has nothing to do with player skill to kill a boss slowly. But it takes away from the enjoyment some players get from challenging themselves to play their class as effectively as possible when the game rewards you for not playing very well (it's the same issue with the limit break system: the game rewards you from dying and taking hits and being slow).

    In Twintania I do find it difficult to estimate if group should hold or push damage between phases 2/3 and 4/5. I don't think that has anything to do with my skill as WHM though.
    (0)

  7. #57
    Player
    Remilia_Nightfall's Avatar
    Join Date
    Aug 2013
    Posts
    830
    Character
    Reimu Hakurei
    World
    Phoenix
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by Taika View Post

    In Twintania I do find it difficult to estimate if group should hold or push damage between phases 2/3 and 4/5. I don't think that has anything to do with my skill as WHM though.
    I fail to see your point.

    It's difficult, thus it requires more skill. Maybe not strictly as WHM, but surely as a player.
    (0)

  8. #58
    Player Dashuto's Avatar
    Join Date
    Aug 2011
    Posts
    317
    Character
    Dashuto Moragan
    World
    Hyperion
    Main Class
    Gladiator Lv 50
    The best part of this thread, is that 1/3rd of the posts are people who don't understand Ifrit EX or what the OP is even getting at.
    (1)

  9. #59
    Player
    Nero's Avatar
    Join Date
    Mar 2011
    Posts
    1,671
    Character
    Karon Mephisto
    World
    Ragnarok
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Kuwagami View Post
    Actually I'd like SE to be far more punishing on people trying to zerg through important mechanics. PS was a really good step in the right direction. Ifrit's enrage too. Just remember the players they can't faceroll something just because they just want to pew-pew bosses down.

    We all have seen an alliance not killing bombs for Vassagos and wiping half the raid "cuz that's ez you noob, just heal through and zerg"
    ^Pretty much this.

    The Mechanics are not hard and personally i would want more of them and punish the players more, if they ignore it. If i want to play "Hack and Slash", i would go play WoW.
    (0)

  10. #60
    Player
    SarcasmMisser's Avatar
    Join Date
    Oct 2013
    Posts
    1,128
    Character
    Captnyan Meowpants
    World
    Tonberry
    Main Class
    Thaumaturge Lv 70
    Quote Originally Posted by Dashuto View Post
    The best part of this thread, is that 1/3rd of the posts are people who don't understand Ifrit EX or what the OP is even getting at.
    They're just descending into hyperbole at this point and ignoring what people are actually posting. I don't think a single person in this thread is actually against a DPS hold mechanic but people have no idea how to actually discuss things and just see everything as a bipolar debate.
    (1)

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