It really is silly that the mechanic punishes players for being effective DDs (and requiring us to hold back at certain HP% when the game itself doesn't show us the boss HP%...). Ifrit should just become invulnerable for the duration of nail phases.
It really is silly that the mechanic punishes players for being effective DDs (and requiring us to hold back at certain HP% when the game itself doesn't show us the boss HP%...). Ifrit should just become invulnerable for the duration of nail phases.
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