Quote Originally Posted by muwa View Post
How hard is it for a "skilled player" to look at the HP bar, see it's around 1/3 and slow down a little by not refreshing/extending dots?
It's not hard and it has nothing to do with player skill to kill a boss slowly. But it takes away from the enjoyment some players get from challenging themselves to play their class as effectively as possible when the game rewards you for not playing very well (it's the same issue with the limit break system: the game rewards you from dying and taking hits and being slow).

In Twintania I do find it difficult to estimate if group should hold or push damage between phases 2/3 and 4/5. I don't think that has anything to do with my skill as WHM though.