Page 8 of 8 FirstFirst ... 6 7 8
Results 71 to 75 of 75
  1. #71
    Player
    Assirra's Avatar
    Join Date
    Feb 2014
    Posts
    775
    Character
    M'irau Rhya
    World
    Odin
    Main Class
    Astrologian Lv 90
    Quote Originally Posted by Ryuko View Post
    Oh man. Yep.

    For people who don't know what that was like: when Garuda (hard) was first introduced in 1.0, you could bring in a group of BLM, a tank, and a healer. The BLM would alternate between pushing hard and holding back at certain points of HP, effectively lengthening the fight (because of the way her mechanics triggered). If you did it right, you could kill her BEFORE she even went into the next phase.
    That sounds actually really fun, want more stuff like that please.
    Honestly, it seems some people here never played mmo's (or rpgs in general) or something.
    Its a very common theme to control your dps at certain parts.
    (1)

  2. #72
    Player
    Ryuko's Avatar
    Join Date
    Mar 2011
    Posts
    1,281
    Character
    Ryuko Kanzeon
    World
    Hyperion
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Assirra View Post
    That sounds actually really fun, want more stuff like that please.
    Honestly, it seems some people here never played mmo's (or rpgs in general) or something.
    Its a very common theme to control your dps at certain parts.
    Well, it was considered something akin to an exploit because you never encountered Aerial Blast (astral flow) and you never saw the harder part of the fight. You literally just stood by the pillars, nuked to a certain percent... waited, nuked more. I don't remember specifics because I was the healer, not the BLM in the situation. SE eventually put in countermeasures to prevent you from doing this, and I personally saw it as a very cheap method and never beat it that way... just went in to see the strategy (the BLM I was with lacked the dps to pull it off -- you needed REALLY well-melded gear... all the best gear in 1.0 was triple/quadruple melded... even better than darklight, which was the highest endgame gear at the time). The only reason I'd say it wasn't an exploit is because no one really got punished for using it. They were just finding ways around the established rules. Buuuuuuuut, it was clear the fight was not 'working as intended' because SE fixed it.
    (0)
    Last edited by Ryuko; 03-09-2014 at 01:43 PM.

  3. #73
    Player MurakumoMillennium's Avatar
    Join Date
    Jan 2014
    Posts
    408
    Character
    Murakumo Millennium
    World
    Leviathan
    Main Class
    Miner Lv 50
    Quote Originally Posted by Nero View Post
    The Mechanics are not hard and personally i would want more of them and punish the players more, if they ignore it. If i want to play "Hack and Slash", i would go play WoW.
    So what you are say is you are no ever play WoW? Much of FFXIV fight mechanic (especially Ifrit EX "no zerg" one) are just like WoW. WoW has several fight like Ifrit EX where you can no zerg, but nice try of any case.

    Almost all heroic boss in WoW have fight mechanic where if even one person ignore, it are instant wipe for entire raid.
    (0)

  4. #74
    Player
    Lafiele's Avatar
    Join Date
    Oct 2013
    Posts
    166
    Character
    Lafiel Abriel
    World
    Tonberry
    Main Class
    Conjurer Lv 60
    I think people are ignoring the fact that this is a mechanic of the boss. It isn't a debate. That's just how the boss was designed and you have to adapt to it and not the other way round (the game adapts to you). If games always adapted to how players wanted to play it then it would be way too easy. Besides, if ifrit didn't have this mechanic, it would make the fight even easier than it already is. It doesn't make the encounter any harder but just dumbs it down even more.

    In life, sometimes you can take shortcuts and sometimes you can't. Don't cry about it when the latter happens.
    (0)
    Last edited by Lafiele; 03-09-2014 at 01:48 PM.

  5. #75
    Player Fayto's Avatar
    Join Date
    Apr 2012
    Location
    Ul'Dah
    Posts
    206
    Character
    Faye Saotome
    World
    Balmung
    Main Class
    Pugilist Lv 50
    Some people here are idiots, this so called mechanic is poorly design. There is no skill involved and punishes SMNs. People who are saying "stop attacking Ifrit" are also idiots as you can't stop DoTs from ticking. Mechanics that limits your DPS is fine, just not badly designed mechanics.
    (2)

Page 8 of 8 FirstFirst ... 6 7 8