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  1. #1
    Player
    charliesheen's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    81
    Character
    Cordelia Baudelaire
    World
    Hyperion
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by Gramul View Post
    This shouldn't be an "us vs they" debate. Stop taking sides and start thinking objectively.

    We know nothing about how this game is programed or what type of work and research goes into each feature and update. Could the lack of speed stem from poor programming? Maybe. But it's just as possible that they spend too much time fretting over where exactly the player should be able to walk over a wall as a matter of convenience vs aesthetic.
    I don’t live in the middle anymore. That’s where you get embarrassed in front of the prom queen. Check my previous posts where I've emphasised the point that they can't even remove the cap on linkshell member counts due to programming. There can only be so many things that the linkshell member count is connected to, yet they are incapable of changing that small tiny part of the game. It has been brought up with them and they have actually said they are unable to change it.

    So while a lot of what we argue about is up for debate, you can't deny the simple fact that something is very wrong with the situation when they can't change something so simple. As for the "us vs they" debate, I should have rephrased. I am me, the warlock, and everyone else can have their own fights. I am only here to deliver finely honed violent torpedoes of truth.
    (1)

    How many times can they mess up pre-order codes?!?

  2. #2
    Player
    Gramul's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    5,203
    Character
    Eisen Gramul
    World
    Hyperion
    Main Class
    Blacksmith Lv 90
    Quote Originally Posted by charliesheen View Post
    I don’t live in the middle anymore. That’s where you get embarrassed in front of the prom queen. Check my previous posts where I've emphasized the point that they can't even remove the cap on linkshell member counts due to programming. There can only be so many things that the linkshell member count is connected to, yet they are incapable of changing that small tiny part of the game. It has been brought up with them and they have actually said they are unable to change it.

    So while a lot of what we argue about is up for debate, you can't deny the simple fact that something is very wrong with the situation when they can't change something so simple. As for the "us vs they" debate, I should have rephrased. I am me, the warlock, and everyone else can have their own fights. I am only here to deliver finely honed violent torpedoes of truth.
    Firstly, how exactly do you know that the small and unprioritized feature of the linkshell member cap is due to programming? (If you have a link please send it)
    Second, how do you know that feature has not changed simply due to the fact that it is a non issue at the moment?
    Third, how do you know the issue is not because of long and arduous planning surrounding the functionality of linkshells themselves and whether or not allowing an increase in allowed players per linkshell would require them to be purchased, and what that would mean for people already in possession of one.

    There are a wide variety of problems surrounding the features of this game. We can't just raise one theory as an unfaltering answer to why these things are taking so much time; and to act as if those that would disagree with your own theory where some sort of black hooded weavers of deceit (along with the lone warlock) only serves to show how egocentric you are.
    Be careful of vain thoughts and confusing fact with opinion and theory. You live in this world just as much as anyone else.
    (1)