Quote Originally Posted by ToraFomalhaut View Post
more so the ability to feel like we are actually facing a challenge rather than beating up preschoolers, fighting for our life would be better than having high level enemies hit your 8k hp pool for 69 damage, and being able to stand there while the entire beast camp wails on you and you just melt their faces off with your axe for easy xp / daily quest achievement.
That's such a self-contradicting problem though. You're mad that you've gotten so strong that the beast camp that once could kill you now cant scratch you? Thats kind of the point of playing the game.


I dont know what on earth you guys are talking about, i used to be terrified of walking into the Sylph camp. Sylph Casters in bunches, high aggro range, casting Heavy on me and before I know it i have 3 sylphs shooting spells at me. God forbid i target the one who keeps healing himself before he dies.


What i really want to know is, what do you guys gain out of being able to be killed by something on the map. Are they going to give loot or something? What happens when those enemies ALSO become useless and boring?