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Thread: The Monk Temple

  1. #1291
    Player
    Ehayte's Avatar
    Join Date
    Sep 2013
    Location
    Ul'Dah
    Posts
    1,172
    Character
    Supply Demand
    World
    Adamantoise
    Main Class
    Warrior Lv 72
    2 Quick ones, I just switched to MNK for my Coil team:

    - Hypothetically, in a vacuum, this should be the "standard" rotation (not including off-GCDs or Fracture (which I think is useless) and ToDeath), correct?

    BS>TwSn>Demo>DK>TrSt>SP

    - When is the right time to use Perfect Bal? I have been using it start fights to get GL3 quickly, basically

    PB>SP>SP>Demo>TwSn>ToD>BS . . .

    I have heard people saving it for if they drop GL3 somehow...I'm assuming that's a crutch for newer Monks? I don't lose GL3 much unless its like T1 and we called DPS off to account for a smile getting in before split.

    Thanks uber expert monks!
    (0)

  2. #1292
    Player
    Viridiana's Avatar
    Join Date
    Mar 2011
    Posts
    3,481
    Character
    Aria Placida
    World
    Lamia
    Main Class
    Ninja Lv 88
    Quote Originally Posted by Naryoril View Post
    Because of rotation forwarding. A fracture deals more damage than a snap punch. But a snap punch forwards your rotation and as we all know we need to keep up our rotation so all buffs and debuffs stay in place. But in a moment before you have to disconnect from a boss for so long that all buffs and debuffs will run out anyway, the rotation forwarding advantage of snap punch falls away. This can be enough so fracture pulls ahead, especially since TP usually isn't an issue in a fight with such a mechanic.
    You have time before the buff falls off to add in an extra attack. Otherwise Touch of Death would only be useful during disconnects, but we all know that you're supposed to use it as needed, not just during disconnects.

    Besides, that poster already clarified what they meant, and I already said that I agree with what they meant: On fights that have long disconnects, you're not getting TP starved and can thus afford to use Fracture. If there are no disconnects, it's not worth the TP cost despite the higher potency.
    (0)

  3. #1293
    Player
    Sleigh's Avatar
    Join Date
    Sep 2013
    Posts
    1,563
    Character
    Philia Felice
    World
    Gilgamesh
    Main Class
    Thaumaturge Lv 70
    Quote Originally Posted by Ehayte View Post
    2 Quick ones, I just switched to MNK for my Coil team:

    - Hypothetically, in a vacuum, this should be the "standard" rotation (not including off-GCDs or Fracture (which I think is useless) and ToDeath), correct?

    BS>TwSn>Demo>DK>TrSt>SP

    - When is the right time to use Perfect Bal? I have been using it start fights to get GL3 quickly, basically

    PB>SP>SP>Demo>TwSn>ToD>BS . . .

    I have heard people saving it for if they drop GL3 somehow...I'm assuming that's a crutch for newer Monks? I don't lose GL3 much unless its like T1 and we called DPS off to account for a smile getting in before split.

    Thanks uber expert monks!
    The rotation depends on how you start the fight. If you start the fight with BS > TwS > Dem > DK > TrS > SP, you'll constantly rotate BS > TwS > ender > DK > TrS > ender. If you start with PB (as I use it anyway), you'll end up with flank > flank > ender > behind > behind > ender.

    I think the best time to use Perfect Balance is to avoid the ramp-up of Greased Lightning. The DPS increase from just spamming True Strike while already ramped up isn't as much a gain, I don't think. To ramp up I use:

    PB > SP > SP > DK > TwS > Demolish, which JUST works. This lets you have a fully buffed Demolish since you have four opportunities for non-GCDs, and ToD will also be fully buffed immediately after.
    (0)
    Last edited by Sleigh; 01-08-2014 at 08:21 AM.

  4. #1294
    Player
    David1c's Avatar
    Join Date
    Aug 2013
    Posts
    6
    Character
    David Carriere
    World
    Adamantoise
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Sleigh View Post

    PB > SP > SP > DK > TwS > Demolish, which JUST works. This lets you have a fully buffed Demolish since you have four opportunities for non-GCDs, and ToD will also be fully buffed immediately after.
    How is that a fully buffed Demolish? Does the buff get the 3rd stack even if that demolish applied it? Or did I miss something?
    (1)

  5. #1295
    Player
    Ricdeau's Avatar
    Join Date
    Aug 2013
    Posts
    484
    Character
    Ricdeau Cyton
    World
    Gilgamesh
    Main Class
    Monk Lv 60
    Quote Originally Posted by David1c View Post
    How is that a fully buffed Demolish? Does the buff get the 3rd stack even if that demolish applied it? Or did I miss something?
    Edit - I take back what I said. I retested and I guess I was just getting really lucky highs on my third GL apply and lows after that. It does not look like it applies after retesting it, but maybe someone with a larger pool of data has a better answer I just did some quick sample.
    (0)
    Last edited by Ricdeau; 01-08-2014 at 02:45 PM.

  6. #1296
    Player
    Almalexia's Avatar
    Join Date
    Mar 2011
    Posts
    856
    Character
    Almalexia Indoril
    World
    Hyperion
    Main Class
    Pugilist Lv 70
    WSs with added effects - Twin Snakes, Dragon Kick, anything that applies GL - will not receive the benefits of their own effects at the time of application.
    (1)

  7. #1297
    Player
    Sleigh's Avatar
    Join Date
    Sep 2013
    Posts
    1,563
    Character
    Philia Felice
    World
    Gilgamesh
    Main Class
    Thaumaturge Lv 70
    Quote Originally Posted by David1c View Post
    How is that a fully buffed Demolish? Does the buff get the 3rd stack even if that demolish applied it? Or did I miss something?
    Fully buffed was a bad choice of words. I meant fully non-GCD'd up Demolish, with B4B and IR. While it'd be nice to save Demolish for GL3, it'd be too much time until the next one and be a DPS loss over using it in GL2 I reckon.
    (0)

  8. #1298
    Player
    Nicodareus's Avatar
    Join Date
    Oct 2013
    Posts
    40
    Character
    Hali Divine
    World
    Adamantoise
    Main Class
    Pugilist Lv 50
    Just curious but as a new monk only 2 weeks through coil, is it possible to get a compilation of agreed upon things into the op? Little daunting seeing 130+ pages of information to try and sift through as new monk lol. I'll read it all eventually, just asking.
    (0)

  9. #1299
    Player
    Arkista's Avatar
    Join Date
    Aug 2013
    Posts
    1,572
    Character
    Arkista Valentine
    World
    Excalibur
    Main Class
    Pugilist Lv 60
    Hey question. I've played with other Monks and never noticed it before. But I was doing a high duty and when we got to Ultima, I kept noticing that my dragon kick buff would come off before it was suppose to. Is this because the other monk was using dragon kick? Or a glitch cause I never see it happen in Castrum or CT. And if it is working as intended do I still receive the buff if the other monk has theirs up?
    (0)

  10. #1300
    Player
    Traison's Avatar
    Join Date
    Aug 2013
    Posts
    62
    Character
    Syhril Lahnia
    World
    Famfrit
    Main Class
    Pugilist Lv 60
    Quote Originally Posted by Arkista View Post
    Hey question. I've played with other Monks and never noticed it before. But I was doing a high duty and when we got to Ultima, I kept noticing that my dragon kick buff would come off before it was suppose to. Is this because the other monk was using dragon kick? Or a glitch cause I never see it happen in Castrum or CT. And if it is working as intended do I still receive the buff if the other monk has theirs up?
    Yeah it can be kind of jarring at times lol, if another Monk applies it, it will fall off your bars but it still applies to you, its a group wide buff. Can be really annoying if you use DK timing to assist in your rotation.
    (1)

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