Quote Originally Posted by Viridiana View Post
I've never understood this logic. Either the dot is worth including in your rotation because it increases DPS or efficiency, or it isn't. I fail to see how disconnecting from the boss has anything to do with it.
Because of rotation forwarding. A fracture deals more damage than a snap punch. But a snap punch forwards your rotation and as we all know we need to keep up our rotation so all buffs and debuffs stay in place. But in a moment before you have to disconnect from a boss for so long that all buffs and debuffs will run out anyway, the rotation forwarding advantage of snap punch falls away. This can be enough so fracture pulls ahead, especially since TP usually isn't an issue in a fight with such a mechanic.