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Thread: The Monk Temple

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  1. #1
    Player
    Allyrion's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
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    1,231
    Character
    Allyrion Windwalker
    World
    Yojimbo
    Main Class
    Samurai Lv 70
    Quote Originally Posted by Nubian View Post
    So this is why my Demolish "misses" like 3/10 times? Just came in to ask this, thought it was weird with my ACC being 470+. Always believed it was better to clip the Demolish DoT when it was around 2-3 sec left rather than go through another whole rotation, guess not... Total revelation, really forces me to re-think my rotations.
    You should never really clip. Every tick you take off, you just made demolish a weaker skill than it is. If you use a standard rotation (without ID), just refresh demolish and fracture every 3rd cycle. Unless you're under a 2s GCD (very unlikely), then it should never miss.

    EDIT: Honestly though, I hardly ever find myself with 2-3 seconds left on demolish and a whole rotation to go, just cause of how our rotation is timed.

    Not to contradict myself, but because the dots are on the server timer it may be worth clipping if it's 2-3s. A second more, and it'll probably not be. If the dot is buffed by anything, don't bother since it won't refresh.

    These kind of adaptations should be on the fly rather than rotational, since our rotation fits demolish in perfectly.
    (0)
    Last edited by Allyrion; 10-20-2013 at 04:45 AM.

  2. #2
    Player
    Kijimea's Avatar
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    Aug 2013
    Posts
    90
    Character
    Integra Valentine
    World
    Sargatanas
    Main Class
    Pugilist Lv 50
    You can use ID after twin snakes up to 2 times before you reapply demolish so there is no need to do a full new rotation before applying demolish again.
    (0)

  3. #3
    Player
    pandabearcat's Avatar
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    Sep 2013
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    1,517
    Character
    Alizebeth Bequin
    World
    Brynhildr
    Main Class
    Dancer Lv 90
    Hey quick question for my sim, do monks have any procs?

    Thanks!
    (0)

  4. #4
    Player
    Powercow's Avatar
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    Mar 2011
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    Windurst!
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    783
    Character
    Powercow Cowcow
    World
    Excalibur
    Main Class
    Pugilist Lv 100
    Quote Originally Posted by pandabearcat View Post
    Hey quick question for my sim, do monks have any procs?

    Thanks!
    Nope!

    /10char
    (0)
    If someone wins an argument, they have learned nothing.

    FOR DOCKHAND!

  5. #5
    Player
    Arkista's Avatar
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    Aug 2013
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    1,572
    Character
    Arkista Valentine
    World
    Excalibur
    Main Class
    Pugilist Lv 60
    Ok question I was looking for CoB drops for MNK and found this http://forum.square-enix.com/ffxiv/t...ut-Loot-Tables are these drops and areas where they drop correct?

    So if these loot drops are correct then this is where gear drops.

    Turn1 Allagan Trousers of Striking Allagan Ring of Striking Allagan Bracelets of Striking
    Turn2 Allagan Gauntlets of Striking Allgan Earrings of Striking
    Turn3 nothing
    Turn4 Allagan Visor of Striking Allagan Sollerets of Striking Allagan Belt of Striking Allagan Choker of Striking
    Turn5 Safe to say Allagan Cuirass of Striking drops here along with Allagan H2H.
    (1)

  6. #6
    Player
    oceanlord's Avatar
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    Aug 2013
    Location
    Garlean
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    168
    Character
    Ramsez Ristelen
    World
    Tonberry
    Main Class
    Marauder Lv 50
    anyone know what kind of buff monk will get in 2.1?
    (0)

  7. #7
    Player
    Powercow's Avatar
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    Mar 2011
    Location
    Windurst!
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    783
    Character
    Powercow Cowcow
    World
    Excalibur
    Main Class
    Pugilist Lv 100
    Quote Originally Posted by oceanlord View Post
    anyone know what kind of buff monk will get in 2.1?
    Most likely nothing. They said it's the fight mechanics that need to be tweaked to be easier on melee, so I imagine a few of the PBAoE attacks will occur less frequently or be less deadly.
    (1)
    If someone wins an argument, they have learned nothing.

    FOR DOCKHAND!

  8. #8
    Player
    Zakard's Avatar
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    Sep 2013
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    94
    Character
    Zakard Evans
    World
    Gilgamesh
    Main Class
    Monk Lv 60
    wich offencive stats to priorise at end-game to maximize dps?offcourse str is the first but after is it better to stack lot of crit/det/skill speed?i heard with really hight skill speed it make dps lot higther but bad side is tp are drained lot faster.what about crit?i feel like higth crit will be a pretty good dps increase but i dont know how much each point give and it seem pretty low.....for determination im not sure....bonus seem quite low also...

    so between skill speed/crit or det,wich of this stats should we focus more in end game that give the most dps in the end?
    (0)

  9. #9
    Player
    NoctisUmbra's Avatar
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    Mar 2011
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    2,546
    Character
    Noctis Umbra
    World
    Excalibur
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Zakard View Post
    wich offencive stats to priorise at end-game to maximize dps?offcourse str is the first but after is it better to stack lot of crit/det/skill speed?i heard with really hight skill speed it make dps lot higther but bad side is tp are drained lot faster.what about crit?i feel like higth crit will be a pretty good dps increase but i dont know how much each point give and it seem pretty low.....for determination im not sure....bonus seem quite low also...

    so between skill speed/crit or det,wich of this stats should we focus more in end game that give the most dps in the end?
    I'm not sure why there exists a school of MNKs that swear by the Skill Speed stat (up until 491 or some such value)... perhaps it's blindly following the Mr. Happy video, perhaps something else, but it's an utter waste for any battle that can be considered challenging (has mechanics). Typically, one is gearing up for such fights, so...

    Since you mention endgame, I will assume you plan on taking your MNK into Coil. If so, you will need 470 accuracy to reliably hit Turn 1 boss, and ~480 to reliably hit Turn 5 boss. So:

    Accuracy (to 470/480) > Crit >= Determination >>> Skill Speed.

    As it stands, with current itemization, getting enough Skill Speed to make any sort of difference makes you miss out on a lot of crit/det, which provide a large buff to DPS. The magic number for Skill Speed people seem to be pursuing is the value at which MNK GCD with GL3 drops to 2.0s flat, which apparently allows one to reliably use True Strike instead of Twin Snakes every other rotation.

    Look at the details of True Strike and Twin Snakes. Not. Worth. It.
    (0)

  10. #10
    Player
    Sibe's Avatar
    Join Date
    Sep 2013
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    10
    Character
    Sibe Nightfall
    World
    Ragnarok
    Main Class
    Pugilist Lv 50
    skill speed is a broken stat atm

    1- it give rly too low gdc reduction
    2- you need to move out and in in the boss fight and this make skill speed useless anyway
    (0)

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