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Thread: Myth Caps

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  1. #1
    Player
    Codek's Avatar
    Join Date
    Sep 2013
    Posts
    511
    Character
    Dalek Codex
    World
    Leviathan
    Main Class
    Astrologian Lv 60
    Quote Originally Posted by Lurkios View Post

    I'm going to need you to explain that mathematically. It would allow for exactly zero myth gain over what is possible with the existing system.
    How is that? the current system caps the user at 300 once they turn 50, your system would already have accumulated roll overs during the leveling process. Is there a defined point where you are declaring a character as eligible to quickly farm up iLvL 90 gear?
    (1)
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    "Treat others as they treat you!" ...or something like that.

  2. #2
    Player
    Faedden's Avatar
    Join Date
    Sep 2013
    Posts
    153
    Character
    Eddard Moore
    World
    Balmung
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Codek View Post
    How is that? the current system caps the user at 300 once they turn 50, your system would already have accumulated roll overs during the leveling process. Is there a defined point where you are declaring a character as eligible to quickly farm up iLvL 90 gear?
    I'm assuming the roll over would start once they hit 50 and they haven't hit cap for that week.
    (0)

  3. #3
    Player
    Codek's Avatar
    Join Date
    Sep 2013
    Posts
    511
    Character
    Dalek Codex
    World
    Leviathan
    Main Class
    Astrologian Lv 60
    Quote Originally Posted by Faedden View Post
    I'm assuming the roll over would start once they hit 50 and they haven't hit cap for that week.
    I would also imagine the addition that this would only apply to DoW/DoM characters hitting 50. Would be pointless to have it start for someone with a crafting class maxed first.
    (0)
    Always remember the Silver Rule:
    "Treat others as they treat you!" ...or something like that.