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Thread: Myth Caps

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  1. #11
    Player
    Lurkios's Avatar
    Join Date
    Aug 2013
    Posts
    422
    Character
    Lyli Hanabira
    World
    Sargatanas
    Main Class
    Arcanist Lv 70
    Quote Originally Posted by Sinth View Post
    Well there is a caveat here and while it may negatively affect your gear level, if say, you can only play 1 week a month but have tons of time during that one week. However, it also keeps the gear level of other players down as well, making you that much more competitive when you do play. While it may suck to be in this position if you want to be a top-level player, do understand that the system benefits the vast majority of players out there and spurs players to continue playing the game as opposed to rushing gear cap and dropping-off.
    And how would allowing unearned myth tomes from one week to be earned the next (again, up to the already existing 2000 tome cap) negatively affect this system? It wouldn't allow consistent players to earn any more tomes then they already have - it would only allow those who find themselves unable to play for a few weeks at a time (vacations, deployments, overtime, finals, etc.) to make up the lost time, given they didn't get too far behind and were willing to put in the compounded grind of all those weeks.
    (3)
    Last edited by Lurkios; 12-03-2013 at 01:30 AM.