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Thread: Myth Caps

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  1. #1
    Player
    Ryios's Avatar
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    Aug 2013
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    VA
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    1,055
    Character
    Ryios Locke
    World
    Coeurl
    Main Class
    Gladiator Lv 68
    Remove Af 1.5 from the vendors and all the fending gear from the vendors etc etc, then they can drop the myth cap.

    AF 1.5 gear should be token drops from the hardest content in the game. E.g. Drop a token on HM Titan, Turn1, Turn2, Turn4, and Turn 5.

    AF 2 should be a token from Extreme Ifrit, Turn 6, 7, 8, 9..... etc

    The tokens should be RNG based and drop randomly each week so no one gets their crap in one shot unless they got really lucky.

    The cap exists to allow people to get gear, not prevent them from getting it.
    (1)

  2. #2
    Player
    EinSoFZ's Avatar
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    Sep 2012
    Posts
    328
    Character
    Einsof Zeb
    World
    Hyperion
    Main Class
    Archer Lv 50
    Yoshi P. actually addressed this in saying they're upping it to 450. You can gear up faster. You're good right?
    (1)

  3. #3
    Player
    Lurkios's Avatar
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    Aug 2013
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    422
    Character
    Lyli Hanabira
    World
    Sargatanas
    Main Class
    Arcanist Lv 70
    Quote Originally Posted by EinSoFZ View Post
    Yoshi P. actually addressed this in saying they're upping it to 450. You can gear up faster. You're good right?
    Good? No... good would be gone, or rollover. About 50% better though!
    (0)

  4. #4
    Player
    Pseudopsia's Avatar
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    Mar 2011
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    Limsa Lominsa
    Posts
    1,078
    Character
    Kare Ruhts
    World
    Gilgamesh
    Main Class
    Archer Lv 57
    I really don't like the dead end wall when hitting the cap since I'm getting almost no reward from running it again with FC members who didn't reach their cap.

    I say bring back the fatigue system and apply it to tome stones. Fatigue should be severe so you can't get a lot more. This way we are some what rewarded for running it again after fatigue starts to set in.

    E.g.
    300: 10 runs of WP
    +100: 10 runs of WP
    +100: 20 runs of WP
    +100: 50 runs of WP
    (3)

  5. #5
    Player
    Nero's Avatar
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    Mar 2011
    Posts
    1,671
    Character
    Karon Mephisto
    World
    Ragnarok
    Main Class
    Marauder Lv 50
    Armchair Game Dev Thread on its finest.
    (7)

  6. #6
    Player
    Ryios's Avatar
    Join Date
    Aug 2013
    Location
    VA
    Posts
    1,055
    Character
    Ryios Locke
    World
    Coeurl
    Main Class
    Gladiator Lv 68
    (6)

  7. #7
    Player

    Join Date
    Aug 2013
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    Limsa Lominsa
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    449
    It's a good way to keep players to keep playing the game until 2.1 patch, where there's more content. Haha, well they got me.
    (1)

  8. #8
    Player
    Talynia's Avatar
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    Sep 2013
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    Limsa Lominsa
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    53
    Character
    Talynia Moshantu
    World
    Exodus
    Main Class
    Arcanist Lv 50
    You realize that if there was not a cap people would have been geared out in i90 within the first month and as soon as they cleared t5 dropped the game right? The little bit of progression people have now would not even exist and instead of the "some darklight", "relic+1", "full darklight and relic +1, blah blah blah shouts it would be "ilvl90 gear only or go home."

    That, IMO, would be terrible for the community because we already have a gap and a purple elephant between people doing/clearing coil and people who just hit 50/starting coil.

    With that said I think the leves idea is interesting and could be either really good or really bad. Depends on how many marks they would award for each completion and how long that grind would feel.
    (3)

  9. #9
    Player
    Faedden's Avatar
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    Sep 2013
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    153
    Character
    Eddard Moore
    World
    Balmung
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Talynia View Post
    You realize that if there was not a cap people would have been geared out in i90 within the first month and as soon as they cleared t5 dropped the game right?
    Then maybe they shouldn't have made this game so easy? I mean you can get to 50 in like 3 days. I hate token systems and wish they would do away with it. Just make it drops from dungeons and give the dungeons a CD. But I realize that will never happen ;3;
    (1)

  10. #10
    Player
    Talynia's Avatar
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    Sep 2013
    Location
    Limsa Lominsa
    Posts
    53
    Character
    Talynia Moshantu
    World
    Exodus
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by Faedden View Post
    Then maybe they shouldn't have made this game so easy? I mean you can get to 50 in like 3 days. I hate token systems and wish they would do away with it. Just make it drops from dungeons and give the dungeons a CD. But I realize that will never happen ;3;
    Giving dungeons/coil a cool down accomplishes the same thing a token system does, slowing down progression to keep your players playing over a long period of time. Also, if dungeons had a cooldown they would have to change the entire system they have in place now including doing relic quests.
    (2)

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