you forget a small detail: the TIME you have to spend to get that "easy to get" myth gear. if you're lucky, you can get full coil gear in a couple of weeks. myth gear takes at least 2 weeks to get an accessory, not the whole set.But what WE are saying, is that beating something for the challenge or experience only works ONCE. After that, there needs to be a reason to run something. If you can get gear that is just as good/sometimes better that the gear you get in the hardest dungeon, by running the easiest lvl 50 dungeon, then once you beat it initially, there becomes VERY little reason to run it again.
I don't understand what you're trying to say... are you trying to say that it takes more effort to get myth gear because it can take longer?
Yes I'm aware, it says that in my OP.
Last edited by Sephirah; 11-21-2013 at 10:57 AM.
http://youtu.be/gGJPq1qmtrk - PLD Controller Tanking AK with no UI video
I'm trying to say that your rewards for your efforts or farming coil are right here in front of you. while people who can't or won't farm coil will have to wait till they can get similar to coil gear. in time - many will not get full myth even when the new coil turns arrive.
Ironically, with Coil lockout system and RNG, it may be faster to get your AF gear.I'm trying to say that your rewards for your efforts or farming coil are right here in front of you. while people who can't or won't farm coil will have to wait till they can get similar to coil gear. in time - many will not get full myth even when the new coil turns arrive.
I just don't really get the point of the arguments that are going on here. I've always understood what you mentioned in the OP, that the best gear should not be made available through tomes (as they're accessible by easy dungeons, over a long period of time), and that they should be ideally exclusive through coil. That it will give reason to do them repeatedly. I can respect that.
But what I don't get is the justification behind that reason. As you know, you still have to run coil for BiS gear. Why isn't that reason enough? You're essentially doing it for that reason anyway, even if tome rewards were non-existent. What are you going to do with that gear? You can clearly beat content without it. Is it just for a status thing? We currently have that in place. Is it for preparation for the next patch? You can easily reach that point with or without tomes. What is your justification behind wanting to find a reason to farm an instance repeatedly?
It's an honest question btw, as I would imagine most people would be content with the idea that they have more options available to them for acquiring the gear they farm for (one way or another). One of which also allows for some BiS gear to be obtained through raiding.
absolute BiS gear isn't necessarily worth the effort in running coil when Mythology gear are superior to Allagan in some slots and inferior (secondary stats) in other slots, it wouldn't technically matter if a character in full Mythology gear vs one in BiS as both BiS and Mythology are equivalent in primary stats and BiS only serves to provide a small edge over full Mythology but requires the repeated running of coil and dealing with RNGI just don't really get the point of the arguments that are going on here. I've always understood what you mentioned in the OP, that the best gear should not be made available through tomes (as they're accessible by easy dungeons, over a long period of time), and that they should be ideally exclusive through coil. That it will give reason to do them repeatedly. I can respect that.
But what I don't get is the justification behind that reason. As you know, you still have to run coil for BiS gear. Why isn't that reason enough? You're essentially doing it for that reason anyway, even if tome rewards were non-existent. What are you going to do with that gear? You can clearly beat content without it. Is it just for a status thing? We currently have that in place. Is it for preparation for the next patch? You can easily reach that point with or without tomes. What is your justification behind wanting to find a reason to farm an instance repeatedly?
It's an honest question btw, as I would imagine most people would be content with the idea that they have more options available to them for acquiring the gear they farm for (one way or another). One of which also allows for some BiS gear to be obtained through raiding.
The problem is when one option is significantly easier, and open to everyone, and those people are then rewarded with the "same" gear as the people going through coils. Aside from saying, hey we're in coils, what point is there? You get back in town and then see everyone else in the gear you're wearing, that they earned through WP. What you're saying would be true if coil gear was truely BiS, but it really isn't.It's an honest question btw, as I would imagine most people would be content with the idea that they have more options available to them for acquiring the gear they farm for (one way or another). One of which also allows for some BiS gear to be obtained through raiding.
Just using tank gear as an example, the alagan/myth gear is the exact same, except parry, and accuracy are switched on some of them. So to get "BiS" is getting a combination that gives you the most parry possible while still remaining at/over the soft-cap on accuracy. The defense/vit etc are all the same.
Again, the main point of this thread is that Yoshi said he wants the best gear in the game to be exclusive to the hardest ingame dungeon at any time, which at this moment, is coils. But then in another post, says they want everyone, even casual players to be able to access the i90 gear, which is on par with the coils gear. So these are very contradicting statements, and I'd really like a dev update about it.
Last edited by Sephirah; 11-21-2013 at 11:42 AM.
http://youtu.be/gGJPq1qmtrk - PLD Controller Tanking AK with no UI video
Something seems connected with the bolded statements there...You guys should do what i did.
I cancelled my account and moved on.
This game Will NEVER have a place for hardcore gamers.
I'm sorry for Square, this game will not last them the years FFXI have lasted
FFXI lasted because of the Hardcore content, the time sinks in some things and the dedication of players wanting to do the challenging content,
This game at the most will last 1-2 years, because of that Easy content that everybody can do and the Ridiculous cap the game has on that same content.
The casual players that play this game will leave as soon Elder scrolls online is released.
Because that's what they do, they buy a game play it for 3-4 months while a new mmorpg is released and leave.
I had a response to this, but I accidentally closed the reply box, so I don't really feel like redoing that. I'll just say things may not be as literal as you think they are. "Best" can be categorized, it does not have to be exclusive to a single thing (or in this case, set of items). It could be possible they want you to get gear from tomes, of which you also obtain through Coil, as part of the "best" setup. Or it could be possible that it's a statement referring mostly to the future, as the current setup is either temporarily going to be this way (e.g. just during launch patch) or it was an oversight for whatever reason. None of us know, which is why I say to not take things too literally simply for the sake of argument.The problem is when one option is significantly easier, and open to everyone, and those people are then rewarded with the "same" gear as the people going through coils. Aside from saying, hey we're in coils, what point is there? You get back in town and then see everyone else in the gear you're wearing, that they earned through WP. What you're saying would be true if coil gear was truely BiS, but it really isn't.
Just using tank gear as an example, the alagan/myth gear is the exact same, except parry, and accuracy are switched on some of them. So to get "BiS" is getting a combination that gives you the most parry possible while still remaining at/over the soft-cap on accuracy. The defense/vit etc are all the same.
Again, the main point of this thread is that Yoshi said he wants the best gear in the game to be exclusive to the hardest ingame dungeon at any time, which at this moment, is coils. But then in another post, says they want everyone, even casual players to be able to access the i90 gear, which is on par with the coils gear. So these are very contradicting statements, and I'd really like a dev update about it.
*yes, that top statement is intended to be a truthful irony with that last sentence*
Last edited by Welsper59; 11-21-2013 at 12:28 PM.
And if you're unlucky you got your Myth set completed before you even see your second Coil drop. Your point?
Myth gear is fine. Mythology tomes are fine. The ways of obtaining them are not fine. Again, the easiest endgame instance should not give you tomes for the i90 gear.


First you say that allagan isn't the best, which means that hard core (coil raiders) and casual (WP farmers) get access to the best gear at the same rate because only myth gear "counts". Now, you say that the difference between the two is minor stat optimizations so even if allagan gear is technically a little better, the myth gear is close enough such that it should be considered roughly equivalent.This isn't about me lording over my piece of allagan gear that has 2-3 points of secondary stats more optimized than a piece of myth gear. This is about MMO design philosophy and how, functionally, aside from very minor stat optimizations, the best gear in the game IS obtainable by all players.
So which is it?
Myth and Allagan are both the *best* gear since they're so close (meaning the hard core gets gear faster)
OR
It's not the best unless it's got the most optimal primary and secondary stats (meaning you can't just run WP for the *best* gear at all on some slots, since allagan piece that's marginally superior for that slot)?
It takes some 20 weeks (~5 months) to get a full set of myth (+1 weapon + armor + acc) if you only get 1 ring. 21 with 2 rings.And if you're unlucky you got your Myth set completed before you even see your second Coil drop. Your point?
Myth gear is fine. Mythology tomes are fine. The ways of obtaining them are not fine. Again, the easiest endgame instance should not give you tomes for the i90 gear.
On average, you can get a full set of gear much faster than that if you're also running coil. Thus, the hardcore are rewarded by getting the best (loosely defined as ilvl90) gear faster. If you're unlucky, that's a different matter. That's just issues with random loot, which is another discussion entirely.
So running coil gives you the best gear faster, which makes having a full set of the best gear pretty rare. It stops becoming a rare thing as time goes on since anybody can get it eventually. But around that time, newer and harder content comes out with better and more exclusive loot (and probably a token set to match). And the cycle continues.
That's the way it's designed. You want the best gear *now* (or, well, sooner) you run the high end stuff. If you're patient, you still get it from easier content, it just takes a much longer time.
Last edited by Giantbane; 11-21-2013 at 11:37 AM.
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