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  1. #1
    Player
    Kiote's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,774
    Character
    Kiote Corissimo
    World
    Sargatanas
    Main Class
    Pugilist Lv 50
    Well this sucks..

    All i got out of that is..

    You will no longer be able to play your jobs the way you choose...

    This is going to be the worst update this game has gotten yet.
    (0)

  2. #2
    Player
    Picoman's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    932
    Character
    Pico Man
    World
    Masamune
    Main Class
    Miner Lv 70
    Quote Originally Posted by Kiote View Post
    Well this sucks..

    All i got out of that is..

    You will no longer be able to play your jobs the way you choose...

    This is going to be the worst update this game has gotten yet.
    Im guessing u didnt take part in the Players Poll.
    (2)
    Download my iPad app on the App Store http://bit.ly/10QMy4C ^^

  3. #3
    Player
    Teknoman's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,142
    Character
    Teknoman Blade
    World
    Ultros
    Main Class
    Gladiator Lv 60
    Quote Originally Posted by Kiote View Post
    Well this sucks..

    All i got out of that is..

    You will no longer be able to play your jobs the way you choose...

    This is going to be the worst update this game has gotten yet.
    No...if you want to play mix and match with abilities, stick with the classes. They are redoing class skills along side the implementation of jobs, so you'll still be just fine. Not sure how you got they would be taking that away, since the blueprint already stated the difference between classes and jobs.

    So far from what we know:

    Classes = Freelancer or jack of all trades where you can mix what you want.
    Jobs = somewhat closer to standard FF characters circa IX and pre VII, specific specializations.

    Or at least thats how it seems.
    (4)


    "There are many difficult times ahead, but you must keep your sense of humor, work through the tough situations and enjoy yourself".

    http://neogaf.guildwork.com//

  4. #4
    Player
    SuzakuCMX's Avatar
    Join Date
    Apr 2011
    Location
    Great Gubal Library
    Posts
    2,034
    Character
    Peach Parfait
    World
    Gilgamesh
    Main Class
    Weaver Lv 70
    Quote Originally Posted by Teknoman View Post
    No...if you want to play mix and match with abilities, stick with the classes. They are redoing class skills along side the implementation of jobs, so you'll still be just fine. Not sure how you got they would be taking that away, since the blueprint already stated the difference between classes and jobs.

    So far from what we know:

    Classes = Freelancer or jack of all trades where you can mix what you want.
    Jobs = somewhat closer to standard FF characters circa IX and pre VII, specific specializations.

    Or at least thats how it seems.
    Seems to me like it'll just be equipping a specialization to your weapon class on-the-fly, increasing the effectiveness of skills relative to that job's role (such as WHM gaining effectiveness with healing/buffing magic) in turn for losing skills that aren't part of its role (in this case either losing skills from DoW/damaing THM/CON magic or having it super gimped) and also gaining a few new abilities to enhance and expand (which also makes up for the loss in effectiveness/loss of many ability options).

    EX: Lancer unlocks job: Dragoon. Dragoon gives the Lancer the ability to wield spears with greater effectiveness and gives you the Jump ability, which vaults you into the air and gives invulnerability, then damages. Life Surge changes into Lancet and has increased effectiveness (somehow...increased draining or decreased cooldown).

    That's how it seems to me.
    (0)

    Peach Parfait/Khulan Angura on Gilgamesh

  5. #5
    Player
    Rustyhagun's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    465
    Character
    Usagi Yojimbo
    World
    Hyperion
    Main Class
    Gladiator Lv 60
    Quote Originally Posted by SuzakuCMX View Post
    Seems to me like it'll just be equipping a specialization to your weapon class on-the-fly, increasing the effectiveness of skills relative to that job's role (such as WHM gaining effectiveness with healing/buffing magic) in turn for losing skills that aren't part of its role (in this case either losing skills from DoW/damaing THM/CON magic or having it super gimped) and also gaining a few new abilities to enhance and expand (which also makes up for the loss in effectiveness/loss of many ability options).

    EX: Lancer unlocks job: Dragoon. Dragoon gives the Lancer the ability to wield spears with greater effectiveness and gives you the Jump ability, which vaults you into the air and gives invulnerability, then damages. Life Surge changes into Lancet and has increased effectiveness (somehow...increased draining or decreased cooldown).

    That's how it seems to me.
    From Yoshi mouth himself.
    A number of plans made at the beginning of the year will soon be ripe for release. Among these are the shiny new job system (a proper system, mind you, not just renamed classes),...
    From his mouth again:
    Revisions to the Armoury System and battle algorithms will be spearheading(coming ahead of..) the changes, along with the introduction of the job system.(two separate systems) We’re pressing forward with changes catering to both solo and party play, so you can rest assured whatever your playing style.

    p.s.
    I love the clues Yoshi likes to leave behind
    Now, there’s one new item on the list that fans of the FINAL FANTASY series wouldn’t have missed: the long-awaited battle with the primal Ifrit is on the way! But that’s hardly where it ends. We’ll be summoning forth more and more primals in the future, so keep an eye out for further announcements.
    (0)

  6. #6
    Player
    Nuru's Avatar
    Join Date
    Mar 2011
    Posts
    2,141
    Character
    Atehki Mejastra
    World
    Sargatanas
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by Rustyhagun View Post
    p.s.
    I love the clues Yoshi likes to leave behind
    Now, there’s one new item on the list that fans of the FINAL FANTASY series wouldn’t have missed: the long-awaited battle with the primal Ifrit is on the way! But that’s hardly where it ends. We’ll be summoning forth more and more primals in the future, so keep an eye out for further announcements.
    I sure hope that can be considered a clue. lol there is no telling what they are up to. I'm not underestimating Yoshi, I'm just not expecting any surprises.
    (0)

  7. #7
    Player
    Cutriss's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    369
    Character
    Beat Daisukenojo
    World
    Hyperion
    Main Class
    Conjurer Lv 51
    Quote Originally Posted by Nuru View Post
    I sure hope that can be considered a clue. lol there is no telling what they are up to. I'm not underestimating Yoshi, I'm just not expecting any surprises.
    Well, if there's any group of FFXI players that can be strung along better than anyone else, it'd definitely be Summoners.
    (3)

  8. #8
    Player
    Duelle's Avatar
    Join Date
    Mar 2011
    Posts
    3,965
    Character
    Duelle Urelle
    World
    Diabolos
    Main Class
    Red Mage Lv 80
    Quote Originally Posted by Cutriss View Post
    Well, if there's any group of FFXI players that can be strung along better than anyone else, it'd definitely be Summoners.
    Ain't it the truth. A decade and the job is still not up to par.
    (0)
    * The sad thing is that FFXIV turned RDM into a turret, and people think that's what it's supposed to be. It's supposed to combine sword and magic into something more, not spend the bulk of gameplay spamming spells and jump into melee for only 3 GCDs before scurrying back to the back line like good little casters.
    * Design ideas:
    Red Mage - COMPLETE (https://tinyurl.com/y6tsbnjh), Chemist - Second Pass (https://tinyurl.com/ssuog88), Thief - First Pass (https://tinyurl.com/vdjpkoa), Rune Fencer - First Pass (https://tinyurl.com/y3fomdp2)

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