I do not like the idea of job-specific tomes. Why? Because I like the freedom of playing whatever job I want. Say I want to run a dungeon with 3 friends and they need me to be healer (maybe because my healing jobs are pretty maxed out on gear), but I'm earning tomes for a job I don't really need them on. I think that placing a job-specific tome reward system in place really limits you. I want to be able to play whatever job I want and spend my tomes however I want. You guys think that this will help make the armory system "not useless" but it in fact does the opposite. For me it will make the armory system to restrictive. I like how myth tomes are handled. I do not feel that it needs to be changed at all.