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  1. #1
    Player
    Pooky's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    233
    Character
    Skeksis Poloma
    World
    Leviathan
    Main Class
    Archer Lv 90
    The problem with raising the cap is that it will make it more of a chore than it already is. As it is, you have the feeling of "I have to get 10 WP runs done this week" every week. You really want that feeling to turn into 15? 20? Either get rid of the cap entirely, which means people will have full AF2 on multiple classes within days. Or keep the cap reasonable(which it is) so the feeling of "I need to do x number of runs" doesn't make x a terrible number.
    (0)

  2. #2
    Player
    Alcyon_Densetsu's Avatar
    Join Date
    Aug 2013
    Posts
    331
    Character
    Alcyon Densetsu
    World
    Ragnarok
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Pooky View Post
    The problem with raising the cap is that it will make it more of a chore than it already is. As it is, you have the feeling of "I have to get 10 WP runs done this week" every week. You really want that feeling to turn into 15? 20? Either get rid of the cap entirely, which means people will have full AF2 on multiple classes within days. Or keep the cap reasonable(which it is) so the feeling of "I need to do x number of runs" doesn't make x a terrible number.
    Raising the cap isn't a solution to the OP's complain as it will not change the fact that you will still have to prioritise a "main" job; it would only add more grind for everyone actually, instead of just the people who want to gear several jobs. It's by no means a solution. The only solution would be a cap per job:

    —> those who only want to gear one job would still have only 300 pts to make per week

    —> those who want to gear several job could earn their 300 pts for their main, then another 300 pts for another job, and so on.
    (0)
    “Focus on the journey, not the destination.
    Joy is found not in finishing an activity but in doing it.”

  3. #3
    Player
    Pooky's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    233
    Character
    Skeksis Poloma
    World
    Leviathan
    Main Class
    Archer Lv 90
    Quote Originally Posted by Alcyon_Densetsu View Post
    Raising the cap isn't a solution to the OP's complain as it will not change the fact that you will still have to prioritise a "main" job; it would only add more grind for everyone actually, instead of just the people who want to gear several jobs. It's by no means a solution. The only solution would be a cap per job:

    —> those who only want to gear one job would still have only 300 pts to make per week

    —> those who want to gear several job could earn their 300 pts for their main, then another 300 pts for another job, and so on.
    The issue I have with caps being job restricted rather than character restricted is that currently to get my 300 myth, I can do WP/AK/CM/Praet/Primals etc as Bard or White Mage. Eventually I plan to have a Paladin at 50 be able to do AK/WP as well. As needed for better group make up and to switch things around. But I'm collecting my myth just for my Bard. I go to coil only as Bard. Bard is my main. Restricting it to jobs will force me to do my 10 WP runs a week only on bard. I will have to find specific groups and I will have to play just my bard. I don't really care to get myth for WHM or PLD right now, but I want to play them in WP/AK. But if I do that with job capped myth, then I'm not helping my Bard. Which is the appealing thing about the armoury system to me.
    (0)

  4. #4
    Player
    Alcyon_Densetsu's Avatar
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    Aug 2013
    Posts
    331
    Character
    Alcyon Densetsu
    World
    Ragnarok
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Pooky View Post
    The issue I have with caps being job restricted rather than character restricted is that currently to get my 300 myth, I can do WP/AK/CM/Praet/Primals etc as Bard or White Mage. Eventually I plan to have a Paladin at 50 be able to do AK/WP as well. As needed for better group make up and to switch things around. But I'm collecting my myth just for my Bard. I go to coil only as Bard. Bard is my main. Restricting it to jobs will force me to do my 10 WP runs a week only on bard. I will have to find specific groups and I will have to play just my bard. I don't really care to get myth for WHM or PLD right now, but I want to play them in WP/AK. But if I do that with job capped myth, then I'm not helping my Bard. Which is the appealing thing about the armoury system to me.
    I hear you. But I think there's way we could have a per-job cap and at the same time allow you to freely earn these tomes in a number of scenarios.

    In another MMORPG there is a reputation system (you get reputation points by doing "stuff"). There are several reputations. When you do a dungeon, any dungeon, you get reputation points, and you're allowed to choose which of these reputations you want your points to go towards.

    So consider this: in our case, you would be able to select "BRD" so that, no matter which class you play, no matter which dungeon you run, all the tomes earned would count towards your BRD cap (tomes that you could only use to buy BRD gear, obviously; they could be called "Mythology Tomes of the Bard"). When that cap reaches 300 (maxed), you'd then be able to get tomes for another job (again, 300 max for a given job, never more per week, for instance up to 300 "Mythology Tomes of the Paladin"), until the weekly reset happens and you can get back to earning tomes for your BRD.

    Wouldn't that be nice?
    (2)
    Last edited by Alcyon_Densetsu; 11-12-2013 at 07:59 AM.
    “Focus on the journey, not the destination.
    Joy is found not in finishing an activity but in doing it.”

  5. #5
    Player
    itscoreylol's Avatar
    Join Date
    Nov 2012
    Posts
    21
    Character
    Katy Perry
    World
    Adamantoise
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Alcyon_Densetsu View Post
    herp derp
    So instead of a badge grind you want rep grinds?

    I'm really glad people like you aren't working at SE.

    Myth tome cap is fine where it is right now. It shouldn't be per job, and tomes shouldn't be mutually exclusive to the job they're earned on.
    (0)

  6. #6
    Player
    Alcyon_Densetsu's Avatar
    Join Date
    Aug 2013
    Posts
    331
    Character
    Alcyon Densetsu
    World
    Ragnarok
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by itscoreylol View Post
    So instead of a badge grind you want rep grinds?
    Uhhh… no?

    Let's equate "rep" in another game with "jobs" here. You have 9 jobs to work with. Most people only focus 1, a few of us focus 2, and a tiny hardcore % focus 3 or more.

    What I'm suggesting is the best of both world: there would be a 300 cap per week per job (therefore you can't gear any faster than currently), but you would be able earn tomes for any job playing any other job.

    For instance, I play PLD. Let's imagine I also have a BLM 50.

    1. Weekly reset on monday. I select "PLD" in a specific menu because that's my "main" job (typically would be a drop down menu in the DF window —*it's just about selecting which kind of tomes I want to get, I'm totally free to run dungeons using any other job).

    2. Let's say I takes me until thursday to cap my PLD at 300 tomes. Whichever job I use, whichever dungeon I run, all the tomes I earn are "Tomes of the Paladin", therefore it works just as it does now: I can gear my PLD, playing any job I want.

    3. Now let's say I'm not so casual and I still run more dungeons after that (to have fun with friends typically). Currently, I would get nothing (cap is per character).
    With what I suggest, a per-job cap, means that I would then select "BLM". Again, whichever job/dungeon I play, I would keep on earning tomes but for BLM now. Maybe I'll get 100 until the next reset. Maybe more if I really want to gear my BLM. (remember, I can already do this if I had a second character who would be BLM 50, but I can't do it if my BLM 50 and my PLD 50 are on the same character: that's the whole point of my suggestion, trying to allow people to gear several jobs on the same character, since that's how this game is made: you can level up all jobs on the same character).

    4. Next reset happens, on the next monday. All caps back to 0, therefore I select "PLD" again, and back to capping at 300.

    I think it works. There's no additional grind if you don't want to (casual approach), but if you're a bit more hardcore, you can gear several jobs on the same character; but never does this system force you to play a specific job: I can earn my 300 PLD tomes while playing with my BLM if I so wish, it would just be a selector in a newfound menu.

    As for your kind remark, please do not resort to ad hominem attacks: I'm just a player, like you, I just happen to suggest ideas that worked well in other games.

    Also, when you say "All you WoWchildren just want instant gratification" : I don't see how it is "instant". Gratification, yes, that must be why most players actually play games. But in my scenario here, you would have to play double the time to gear 2 jobs instead of 1. Which you can already do by having two characters, but with this system, you can do it on the same char. I think it really empowers the current armory system, it makes it really worth using, instead of leveling up other characters entirely.
    (1)
    Last edited by Alcyon_Densetsu; 11-12-2013 at 08:34 AM.
    “Focus on the journey, not the destination.
    Joy is found not in finishing an activity but in doing it.”

  7. #7
    Player
    itscoreylol's Avatar
    Join Date
    Nov 2012
    Posts
    21
    Character
    Katy Perry
    World
    Adamantoise
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Alcyon_Densetsu View Post
    herp derp
    Too long winded to read 90% of it. Your idea is bad. You're arguing for increasing the speed with which gear can be acquired which as I already said is not right for where this game is in it's life cycle. We haven't even had a content patch yet.

    The worst part is you agree with that Shiyo kid. You both seem to agree on this idea that the armory system is flawed simply because you can't get myth gear on all your jobs at the same time. That's quite frankly a retarded way of looking at it. The armory system is functioning exactly as it was designed to, and the only people who have a problem with the rate at which mythology gear can be obtained are impatient entitled WoWchildren.

    Bottom line, the highest tier of gear at a given level of content should not be quickly and easilly obtainable just by being able to grind more. Myth cap forcing you to make choices about which gear to get first is not a bad thing.
    (0)

  8. #8
    Player
    Pooky's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    233
    Character
    Skeksis Poloma
    World
    Leviathan
    Main Class
    Archer Lv 90
    Quote Originally Posted by Alcyon_Densetsu View Post
    I hear you. But I think there's way we could have a per-job cap and at the same time allow you to freely earn these tomes in a number of scenarios.

    In another MMORPG there is a reputation system (you get reputation points by doing "stuff"). There are several reputations. When you do a dungeon, any dungeon, you get reputation points, and you're allowed to choose which of these reputations you want your points to go towards.

    So consider this: in our case, you would be able to select "BRD" so that, no matter which class you play, no matter which dungeon you run, all the tomes earned would count towards your BRD cap (tomes that you could only use to buy BRD gear, obviously; they could be called "Mythology Tomes of the Bard"). When that cap reaches 300 (maxed), you'd then be able to get tomes for another job (again, 300 max for a given job, never more per week, for instance up to 300 "Mythology Tomes of the Paladin"), until the weekly reset happens and you can get back to earning tomes for your BRD.

    Wouldn't that be nice?
    I wouldn't mind that.
    (1)