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  1. #61
    Player
    Ithilien's Avatar
    Join Date
    Oct 2013
    Posts
    15
    Character
    Ithilien Audene
    World
    Midgardsormr
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Luvbunny View Post
    The problem is the gear treadmill. Soon the DL sets will be considered outdated and gimped and you are off to the next gear rat race, it's getting the next tier of gears or no bueno pretty much.
    No offense, but the 'gear treadmill' is true in just about every MMO. Whatever game you are in, or whatever expansion drops, the gear you have will be outdated and useless (sooner or later), and then you have to start from scratch; this is the sole reason I chose gil as a quest reward for over 95% of my quests - if I wanted gear, I received it in a dungeon, or picked it up cheap on the market board. About one of the only games where this isn't true is EVE Online... and that's because there is a purpose for just about every hull, every module, regardless of your total skill points.
    (0)

  2. #62
    Player
    Keyblade's Avatar
    Join Date
    Sep 2013
    Posts
    73
    Character
    Keyblade Lightbringer
    World
    Behemoth
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by CatofNineTails View Post
    @ Keyblade LMAO! this game was set up for the hardcore players first it was the legacy players steering the ship through Alpha and most of beta. what they created is what the long time FFXIV playes kept cheering for in the beta forums anyone who disagreed with the way it was going was being banned from the forums because the hardcore fans kept reporting them for the most retarded reasons after they swarmed the threads with STFU and go back to WOW posts.
    .
    How can you say it was setup for Hardcore players when its clear that the way the game is design now , its clearly all casual and your virtually punished with little content with you get to endgame. Now i cant comment on legacy cause i didnt play it then . But the direction the game has taken is for the casual not hardcore player
    (1)

  3. #63
    Player
    PSxpert2011's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    1,383
    Character
    Psxpert Sylph
    World
    Excalibur
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Ithilien View Post
    Don't be mistaken, I'm not one of those players who demands a game be nerfed, ... On a final note, has there been any word from SE about fixing the problematic lag that affects this game so frequently?

    What can I do to make it more interesting?

    Quote Originally Posted by Ithilien View Post
    Specifically speaking to the black mage class...
    Quote Originally Posted by Ithilien View Post
    I also find there to be a gross lacking of quests... The fact that you have often to travel across the zone to reach a temporary FATE that you might not get any XP reward from also adds to this problem.
    Quote Originally Posted by Ithilien View Post
    Gathering and crafting have interesting 'mini-games,' but crafting takes forever - it could be just me, ... It is awesome that gatherers have their own unique nodes, which virtually eliminates node thievery, leveling takes forever.
    Quote Originally Posted by Ithilien View Post
    Hey all,

    I'm not writing this to troll, ...

    However, I find the game to be murderously boring.
    Quote Originally Posted by Ithilien View Post
    Now, I will agree with you that devs should never tailor a game to the "casual gamer;" a casual gamer being a gamer that, typically, either desires to only play an hour or so a day ...
    Quote Originally Posted by Ithilien View Post
    I respectfully disagree. Why I do enjoy MMOs? Because of the sense of community, ... the story line does suddenly take a cliff dive at the end of the main story line, and without PvP, what exactly is there to do except mind numbingly gather, craft, or level a different class. ... this is without question the most boring. ...

    Yes, the game will get more interesting with time

    I srsly not sure if your ranting or being a troll. I would play it safe and say your ranting out of respect to the discussion because you very well seem to understand the game and now your way around it yet you lack the understanding how it's designed and why.

    It srsly is a MMO and it should be about your friends and making more friends.

    Please, have faith in not the game but your friends. Talk with you LS, organize FC runs and try to make it interesting because a lot of what you do alone/ solo isn't always going to be fun or interesting. SOLO IS BORING and if that's all your going to do, you'll die of boredom.

    Believe me when I tell you, I'm a FFXI and FFXIV 1.0 vet and the emotions SE had evoked from me totally made the game worth it. That and the interactions with all types of players.
    There's aspect of FFXI and XIV-1.0 that should be in ARR and vise-versa, this is what should be looked into.

    SE has 11 years of experience with MMOs already plus the time with XIV, they should have it all together. The world is diverse and complicated but there's no solid formula how to please everyone but only to keep the MMO system and design flexible.
    (0)
    Last edited by PSxpert2011; 11-04-2013 at 04:58 AM. Reason: edit: because i can


    ~'\[[_LEGACY_]]/'~
    TENTs because solo-friendly content forces me to want one!
    (HP + Instantly logout anywhere)

    http://na.finalfantasyxiv.com/lodestone/my/
    *Excalibur* Nation: Limsa Laminsa

  4. #64
    Player
    Dliver's Avatar
    Join Date
    Sep 2013
    Posts
    73
    Character
    Dliver Agwynn
    World
    Adamantoise
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Bladenite81 View Post
    meh most of the complainers are hard core players
    But I think that's part of the problem: the game as it's set up now funnels people entirely towards hard core end-game content: endless dungeon runs for gear, hard mode primals and Coil.

    If the game was aiming for casual friendly, PvP should've made it in the initial release, along with a casual raid. I know these are coming in 2.1 but everything about 2.0 seemed focused on hard core players. Those players are probably getting burned out by so much repetitive content, while casuals feel like they're done when they finish the story and are then asked to farm endlessly for a raid they'll never do.
    (0)

  5. #65
    Player
    CatofNineTails's Avatar
    Join Date
    Aug 2013
    Posts
    229
    Character
    Dusty Boots
    World
    Shiva
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Keyblade View Post
    How can you say it was setup for Hardcore players when its clear that the way the game is design now , its clearly all casual and your virtually punished with little content with you get to endgame. Now i cant comment on legacy cause i didnt play it then . But the direction the game has taken is for the casual not hardcore player
    simple the hardcore DID NOT want a level grind to get to cap and they pestered the devs to make leveling retardedly fast. this was the hardcore players who demanded it not casuals.

    the hardcore players kept signing and liking all posts by the dev team about making the endgame a gear grind they got what they asked for.

    the Hardcore players kept whining about challenge on instances solo or party and yoshida kept upping the difficulty based on their(the devs) way of playing just because min maxers will bypass whats intended to make any run as easy as possible is not the devs problem.
    (2)

  6. #66
    Player
    Ithilien's Avatar
    Join Date
    Oct 2013
    Posts
    15
    Character
    Ithilien Audene
    World
    Midgardsormr
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by PSxpert2011 View Post
    I srsly not sure if your ranting or being a troll. I would play it safe and say your ranting out of respect to the discussion because you very well seem to understand the game and now your way around it yet you lack the understanding how it's designed and why.

    It srsly is a MMO and it should be about your friends and making more friends.
    It sounds like your definition of ranting and a troll are the same thing. Whatever the case may be, it's really not hard to understand how the game was developed. In a nutshell, the original XIV was grossly terrible, and SE had to scramble to overhaul it to save face. In fact, Square Enix CEO Yoichi Wada is quoted for saying that the Final Fantasy franchise has been "greatly damaged" by it. I am also aware of the input from the player base during the Beta and Legacy phases.

    Yes, MMOs should be about friends and making more friends, but tell me... just how long are your friends going to keep playing together if server lag is a significant issue and you are forced to play the same thing over and over again? True, other MMOs are virtually just that - the same dungeons over and over again, but they also had a ton of mini-stories that often connected with other mini-stories across several expansions. Yes - the game is but a few months old, but I'd like you tell me what is there to truly offer? What are some of your pros and cons?
    (1)

  7. #67
    Player
    Keyblade's Avatar
    Join Date
    Sep 2013
    Posts
    73
    Character
    Keyblade Lightbringer
    World
    Behemoth
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by CatofNineTails View Post
    .
    .
    Ok so your one of the people that ruin the game and said hey get me to end game super fast and in a super boring fashion. Then Make a dungeon/raid about gear grind (which i agree with), but hey only make 1 dont give me any variety or nothing ( Disagree with). its to ridiculously easy for the Hardcore and Casual player to get Coil ready and then they made Coil so hard to do that only the most organised of FCs even attempt it and for what ? . If your geared enough to do Coil and 2.1 isnt bringing anything that cant be done with min DL. What the hell. Even the casual player now is at end game , with nothing really to do. Its to repeditive with no variety. Most dungeons now ppl dont even run. Prae and CM are prime examples. WP/AK is faster more effective. So why bother with others. Even if your right and they listen to the hardcore players. You have to admit when you get to endgame. Only having Coil to do and WP/AK is really boring.
    (4)

  8. #68
    Player
    Bladenite81's Avatar
    Join Date
    Oct 2013
    Posts
    10
    Character
    Dr Strange
    World
    Brynhildr
    Main Class
    Botanist Lv 50
    Quote Originally Posted by Dliver View Post
    snip.

    I disagree. I think your perception is a bit biased. I came into this game with a friend from Rift. I expected nothing and so far I have been pleasantly surprised. Now, I don't feel pushed to finish anything..I have not even finished the main story. That is not to say this game is perfect, it is far from it, its just to say that I enjoy the game warts and all at this very moment. I will not achieve my first step into Titan or the Coils for a few weeks yet I would guess and even when I do, its not something I will do for hours on end. Ill go, get a few things and then go gather or craft because I enjoy it and if I do not enjoy it, then Ill go lift some weights or hang out with my RL friends.
    (1)

  9. #69
    Player
    Dliver's Avatar
    Join Date
    Sep 2013
    Posts
    73
    Character
    Dliver Agwynn
    World
    Adamantoise
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Keyblade View Post
    . Even if your right and they listen to the hardcore players. You have to admit when you get to endgame. Only having Coil to do and WP/AK is really boring.
    Quality PvP makes up for boring, grindy content. Player-created content = much cheaper than dev content. I think it was a huge mistake not to launch with PvP.

    My fear about PvP in this game, though, is that it won't feel as satisfying without factions. You're not fighting "the bad guys" - you're fighting people who you won't even know what their name is?

    And since there's no real customization of toons (no talent selection aside from cross-class skills), I worry the PvP will lose a little bit of the unpredictability you get from a wide variety of different talents.
    (0)

  10. #70
    Player
    CatofNineTails's Avatar
    Join Date
    Aug 2013
    Posts
    229
    Character
    Dusty Boots
    World
    Shiva
    Main Class
    Thaumaturge Lv 50
    @Keyblade the dev created numerous dungeons post 50 just that there is NO reason to do most more than once because they didn't give tombs and there is no set pieces worth farming from them. this is horrible planning yes. there is no current end goal Coil is not a goal yet just a cool dungeon to figure out. there needs to be a solid purpose to get that legendary equipment for like a (current) End boss which is available to do with whats currently in the launch.

    the devs held back CT which should not have happened so half the content they expected players to use at the launch wasn't there. they woefully underestimated how fast players could burn through the main content (they expected weeks it was actually done in days) they forgot to add content relevant to leveling a second third and fourth job that did not include fate grinding. even a resetting of many quests if you use another job would have worked it would also solve the horrible lack of making gil pre fifty less of an issue.

    thing is they did cater to the hardcores for many decisions problem was they did many things in half measures which ends up not working for anyone.
    (2)
    Last edited by CatofNineTails; 11-04-2013 at 05:25 AM.

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