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  1. #1
    Player
    Coramac's Avatar
    Join Date
    Sep 2013
    Posts
    112
    Character
    Coramac Mallestone
    World
    Balmung
    Main Class
    Armorer Lv 50
    Quote Originally Posted by Leiron View Post
    This is why I stated you did not understand the argument.
    I'm not sure what relevance it really has here, but I was right on Fracture. He understands it. You do not.
    (1)

  2. #2
    Player
    Leiron's Avatar
    Join Date
    Sep 2013
    Posts
    563
    Character
    Haeen Kazerith
    World
    Balmung
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by Coramac View Post
    I'm not sure what relevance it really has here, but I was right on Fracture. He understands it. You do not.
    Yes...because in a magical world...substituting an 80TP ability instead of a 70 TP ability is going to cost less.
    Right.
    Sorry but no, it does not work out that way neither in theory nor in practice.
    IN terms of TP/Damage? Yes...Fracture is efficient, very efficient.
    But is it more expensive? Yes.
    I've no idea how you gained the idea that it is more TP pool efficient, but it isn't.
    You will bottom out more quickly including Fracture in your rotation, than you would without it.
    (0)

  3. #3
    Player
    Coramac's Avatar
    Join Date
    Sep 2013
    Posts
    112
    Character
    Coramac Mallestone
    World
    Balmung
    Main Class
    Armorer Lv 50
    Quote Originally Posted by Leiron View Post
    I've no idea how you gained the idea that it is more TP pool efficient, but it isn't.
    You will bottom out more quickly including Fracture in your rotation, than you would without it.
    TP pool efficient? Which means what?

    Nothing.
    (0)

  4. #4
    Player
    Leiron's Avatar
    Join Date
    Sep 2013
    Posts
    563
    Character
    Haeen Kazerith
    World
    Balmung
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by Coramac View Post
    TP pool efficient? Which means what?

    Nothing.
    That is a most wonderful comeback.
    Resources are finite, and Tanks have no way of replenishing outside of using abilities that cost no TP or not attacking.
    There are fights such as Titan that are very long and can strain the TP pool
    For these fights they matter.

    You can try and be dismissive all you want but resource is a cause of concern simply due to the nature in which resources work for tanks in this game.
    (0)

  5. #5
    Player
    Coramac's Avatar
    Join Date
    Sep 2013
    Posts
    112
    Character
    Coramac Mallestone
    World
    Balmung
    Main Class
    Armorer Lv 50
    Quote Originally Posted by Leiron View Post
    That is a most wonderful comeback.
    Resources are finite, and Tanks have no way of replenishing outside of using abilities that cost no TP or not attacking.
    There are fights such as Titan that are very long and can strain the TP pool
    For these fights they matter.

    You can try and be dismissive all you want but resource is a cause of concern simply due to the nature in which resources work for tanks in this game.
    No, it is completely irrelevant. You don't stop auto attacking. You just said that. If the ability is more efficient, then it doesn't matter when your "TP pool" runs out. It is completely 100%, totally irrelevant. If the ability does more damage and is efficient, it will have build an insurmountable lead by the time you bottom out on TP. The "TP pool" means nothing. Period.
    (0)

  6. #6
    Player
    dark494's Avatar
    Join Date
    Aug 2013
    Posts
    295
    Character
    D'momo Pascal
    World
    Hyperion
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by Leiron View Post
    That is a most wonderful comeback.
    Resources are finite, and Tanks have no way of replenishing outside of using abilities that cost no TP or not attacking.
    There are fights such as Titan that are very long and can strain the TP pool
    For these fights they matter.
    Which is what stopping to cast flash, or stoneskin, help alleviate.
    (0)

  7. #7
    Player
    Leiron's Avatar
    Join Date
    Sep 2013
    Posts
    563
    Character
    Haeen Kazerith
    World
    Balmung
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by dark494 View Post
    Which is what stopping to cast flash, or stoneskin, help alleviate.
    Warrior's do not get stoneskin, and their MP pool is extremely limited so you really cant cast Flash as often as a Paladin can.
    =\

    Some of the differences between tthe classes is odd.
    (0)

  8. #8
    Player
    Ruminate's Avatar
    Join Date
    Sep 2013
    Posts
    157
    Character
    Demi Fiend
    World
    Diabolos
    Main Class
    Armorer Lv 50
    Quote Originally Posted by Leiron View Post
    Warrior's do not get stoneskin, and their MP pool is extremely limited so you really cant cast Flash as often as a Paladin can.
    =\

    Some of the differences between tthe classes is odd.
    They do get Inner Beast though. They also have more than enough MP to cast Flash during each downtime after a Berserk.

    Aside from super 10+ minute long fights and AoE situations, Warriors shouldn't have any resource problems.
    (0)

  9. #9
    Player
    dark494's Avatar
    Join Date
    Aug 2013
    Posts
    295
    Character
    D'momo Pascal
    World
    Hyperion
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by Leiron View Post
    Warrior's do not get stoneskin, and their MP pool is extremely limited so you really cant cast Flash as often as a Paladin can.
    =\

    Some of the differences between tthe classes is odd.
    Oh I'm sorry, did I misread the thread title? I thought we were talking about gld/pld kits.
    (0)