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  1. #1
    Player
    Sixmp's Avatar
    Join Date
    Aug 2013
    Posts
    274
    Character
    Grusum Poostrider
    World
    Moogle
    Main Class
    Fisher Lv 50
    The thing i fail to understand is why SE is to blame for ISP throttling?
    I skimmed that thread which was posted here. I see people suffering from throttling issues, people with various other issues. All blaming SE for it.
    The thread imo looks like a dumping ground for anyone who has a connection problem they "feel" isn't their own fault.
    Some ISP's may work great locally but as soon as you get out of the country you are in they can be horrible. I changed ISP's on more than one occasion because of it.

    I do understand that it is frustrating when the game you want to play seems to be the cause of your connection problems but it could be lots of other things. The fact SE is trying to sort this out if anything shows they actually do care. Even if at the moment they just seem to be gathering evidence.

    It wouldn't surprise me that some people who are complaining are on limited bandwidth deals and when it runs out they get capped for the rest of the month.
    Some people could have little to no knowledge of what their connection speed actually is and are just presuming it is all SE.

    InB4 possible ranting.. I know some people do know their stuff while that is true there will always be people out there who think they do but really they just learned from the university of bro science.
    (0)

  2. #2
    Player
    Masked's Avatar
    Join Date
    Oct 2013
    Posts
    63
    Character
    Masked Mayhem
    World
    Siren
    Main Class
    Warrior Lv 60
    Quote Originally Posted by Sixmp View Post
    *snip*.
    It's not actually ISP throttling.

    If it was, we'd have grounds to sue over the FCC's internet neutrality laws...And I mean real $$$$ lawsuits.

    As it stands, the CA server is simply from You --> Game. ~ Instances are You --> Game --> Japan - There-in lies the inherent issue and the lag.

    It's actually VERY EASY to test for and see that the issue is one of buffering/latency from their server to the instance server.

    You actually can see this even more evidently because your packet loss quadruples due to how many packets they're trying to now cram down your throat in an effort to compensate for the ping delay. -- Please note, IT DOESN'T WORK.
    (3)