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  1. #1
    Player
    Mujen's Avatar
    Join Date
    Sep 2012
    Posts
    170
    Character
    Mujen Whisperfall
    World
    Ridill
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Sephirah View Post
    Honestly I wish more developers had the spine to tell their players they are wrong. But I have an oldschool mentality. I don't think games should change or be updated because something is considered "too hard" or "not good enough". You do what you can with what you're given.
    I'm sorry 1990 wants it's attitude back.. it's 2013 and "big company" online games are just becoming sorrier & sorrier. F2P games are actually on par if not almost better than most & this is subscription based so if the free guys can get it right, why pay for something.

    Latency issues are a problem, "memorize the fight" is not a valid response; it's a game not a homework assignment.
    (7)

  2. #2
    Player
    Masked's Avatar
    Join Date
    Oct 2013
    Posts
    63
    Character
    Masked Mayhem
    World
    Siren
    Main Class
    Warrior Lv 60
    Quote Originally Posted by Sephirah View Post
    Honestly I wish more developers had the spine to tell their players they are wrong. But I have an oldschool mentality. I don't think games should change or be updated because something is considered "too hard" or "not good enough". You do what you can with what you're given.
    There actually is a considerable packet delay with Titan.

    Do a pathway monitor during the fight on a cmd prompt next time you do Titan -- The packet loss and the delay is upwards of 500ms.

    I memorized the fight, have actually downed Titan @ 5 times to date and I STILL get caught in effects that I'm not standing in because of the delay.

    This is why you JUMP in Titan -- It resets the 300ms trace and HOPEFULLY, the server isn't lagging so it instantly registers your new position.

    Titan actually has real lag issues and should be fixed.

    Quote Originally Posted by HiirNoivl View Post
    Guys,

    Frankly, their "attitude" has been one of problem solving when it comes to lag. They gave you a better server architecture, better coding, a Canadian Datacenter. Then more World servers, more Duty Finder servers, more network load adjustments. The list will get longer as time goes by.

    What Yoshi P says may not even be dictated by the devs at all. There's another huge department called "Marketing" and Marketing requires that unless problems are solved and in the process of being almost solved, no bad thing shall ever be publicly admitted ever. Yoshi P, being a gamer, likely knows how much trouble people are having on Titan and why, but as of the Live Letter of last week, nothing is wrong. "Please zoom out" until we can resolve whatever lag issue or nerf Titan or whatever.

    Give the guy a break and take what they say with a grain of salt. You know, I know, and everyone knows that camera issues are not the problem with Titan. I'm willing to bet that Yoshi knows too.
    How about no.

    As an administrator I've never been given a break. Why should theirs when we PAY for this game?

    There is actually REAL packet delay on some of the instanced servers, particularly Titan.

    That's a REAL issue and needs to be addressed.
    (7)

  3. #3
    Player
    Melithea's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    235
    Character
    Melithea Tinvelle
    World
    Ultros
    Main Class
    Conjurer Lv 60
    Quote Originally Posted by Masked View Post
    I memorized the fight, have actually downed Titan @ 5 times to date and I STILL get caught in effects that I'm not standing in because of the delay.
    Exactly. It's one thing to actually be bad. It's another thing to be bad and not even know it. But I'm not blind. When I can run clear of an aoe marking, stop, turn, begin casting a spell, and THEN get hit by it - that's not me being bad. That's an alternate reality. I killed Garuda HM a couple times yesterday and the lag was so bad that my casting bar was rubber banding. Literally my casting bar. It would charge up, then decrease, charge up more, then decrease, etc. Time a Medica II properly during the adds while THAT crap is happening.

    Quote Originally Posted by Masked View Post
    This is why you JUMP in Titan -- It resets the 300ms trace and HOPEFULLY, the server isn't lagging so it instantly registers your new position.
    Good to know. I thought these were just twitchy PS3 players with a finger constantly on the jump button, but I guess I'll try this a bit.
    (1)
    Last edited by Melithea; 10-23-2013 at 12:32 AM. Reason: Length

  4. #4
    Player
    xanj's Avatar
    Join Date
    Apr 2011
    Posts
    70
    Character
    Linthiel Veyvictus
    World
    Hyperion
    Main Class
    Arcanist Lv 60
    its not a issue of difficulty its lag pure and simple i cant tell you how meny times ive got hit by a weight of the land or bombs when i ran out of them
    (28)

  5. #5
    Player
    ispano's Avatar
    Join Date
    Oct 2011
    Posts
    2,753
    Character
    Melfina Amastacia
    World
    Excalibur
    Main Class
    Lancer Lv 60
    Quote Originally Posted by xanj View Post
    its not a issue of difficulty its lag pure and simple i cant tell you how meny times ive got hit by a weight of the land or bombs when i ran out of them
    If you are truly getting lag, it's most likely not on SE's end, unless the other 7 players said they got it too in that particular instance. I know people much farther away from the servers than me, I get 180-200ms, both of us can dodge fine. Is there a known issue with the server delay between clients? Yes, but I've never had "lag" that some seem to whine about.
    (8)

  6. #6
    Player
    xanj's Avatar
    Join Date
    Apr 2011
    Posts
    70
    Character
    Linthiel Veyvictus
    World
    Hyperion
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by ispano View Post
    If you are truly getting lag, it's most likely not on SE's end, unless the other 7 players said they got it too in that particular instance. I know people much farther away from the servers than me, I get 180-200ms, both of us can dodge fine. Is there a known issue with the server delay between clients? Yes, but I've never had "lag" that some seem to whine about.
    I normally dodge just fine and i have downed titan several times if you were wondering, but sometimes you get on a bad instance server or something and everyone keeps getting hit when you see that they are out of it
    (1)

  7. #7
    Player
    Caselia's Avatar
    Join Date
    Nov 2011
    Location
    Ul'dah
    Posts
    163
    Character
    Milk Maid
    World
    Midgardsormr
    Main Class
    Gunbreaker Lv 90
    Quote Originally Posted by ispano View Post
    If you are truly getting lag, it's most likely not on SE's end, unless the other 7 players said they got it too in that particular instance. I know people much farther away from the servers than me, I get 180-200ms, both of us can dodge fine. Is there a known issue with the server delay between clients? Yes, but I've never had "lag" that some seem to whine about.
    Just because it doesn't happen to you doesn't mean it's non existent. I've had lag issues when my net is perfectly fine on some instances during the game and it's usually after their patches or someone else I know will have it, but it doesn't affect me until a few days later. It's there, it's like the 90k error that happened before the last patch, I only got it once when many others were getting it about 10-20 times a day.

    Edit: The thread below might shine some light on the issue.
    http://forum.square-enix.com/ffxiv/t...-fix-something.
    (8)
    Last edited by Caselia; 10-22-2013 at 01:17 PM.

  8. #8
    Player
    Kuvu's Avatar
    Join Date
    Aug 2013
    Posts
    95
    Character
    Ashigaru Gladespliter
    World
    Gilgamesh
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Caselia View Post
    Just because it doesn't happen to you doesn't mean it's non existent. I've had lag issues when my net is perfectly fine on some instances during the game and it's usually after their patches or someone else I know will have it, but it doesn't affect me until a few days later. It's there, it's like the 90k error that happened before the last patch, I only got it once when many others were getting it about 10-20 times a day.

    Edit: The thread below might shine some light on the issue.
    http://forum.square-enix.com/ffxiv/t...-fix-something.
    I get slammed with lag in instances monday to tuesday and late night wendsday and it is always during those times but after that (when people get their cap and stop farming so much) the lag goes away and all is good. The kind of lag iam talking about is the mobs and people stand still then all the sudden jump to where they should be.
    (4)

  9. #9
    Player
    Moirear's Avatar
    Join Date
    Aug 2013
    Posts
    254
    Character
    Biuma Arvinda
    World
    Goblin
    Main Class
    Thaumaturge Lv 50
    Lag is definitely existent. I usually noticed it a couple of weeks ago every evening from 7-10pm GMT. One time this was happening, we were running Stone Vigil and we wiped on the final boss 4 times because NOBODY was able to evade the AOEs even though everybody had done the boss multiple times before. Everybody in the party could clearly see that everybody else was timing it right and getting out of the way well before the AOE should register but still getting hit.

    This dragged on until after 10pm and bam, the lag wave subsided. We succeeded immediately on the 6th try.

    Lately it hasn't been so bad. In about 95% of the cases when I play, I am sure that is my fault when I get hit by AOEs. But there are situations when I have to call BS; where I basically know I'm about to get targeted by an AOE, already start moving in advance like a psychic, and STILL get hit even if I use sprint.

    People wouldn't complain if they weren't taking this despite having a good internet speed/connection.

    "fix server-side lag issues" and "make the game easier" are two completely different things.
    (7)

  10. #10
    Player
    ispano's Avatar
    Join Date
    Oct 2011
    Posts
    2,753
    Character
    Melfina Amastacia
    World
    Excalibur
    Main Class
    Lancer Lv 60
    Quote Originally Posted by Caselia View Post
    Just because it doesn't happen to you doesn't mean it's non existent. I've had lag issues when my net is perfectly fine on some instances during the game and it's usually after their patches or someone else I know will have it, but it doesn't affect me until a few days later. It's there, it's like the 90k error that happened before the last patch, I only got it once when many others were getting it about 10-20 times a day.

    Edit: The thread below might shine some light on the issue.
    http://forum.square-enix.com/ffxiv/t...-fix-something.
    First, i'm talking about the people who cry lag in something like Titan, and blame it on SE, yet pretty much all the other people in that SAME instance, are not lagging. I have experienced server lag before, and I have experienced lag due to my connection. I know to ask everyone else to help determine if it's me or not.

    Second, that link, isn't lag. That's server delay. Related in some ways, but not quite the same as the "lag" people claim to have quite often. Not to mention, I, with ~200ms, and a friend on the East Coast of the US who plays on JP servers(So his ping is even higher) can dodge everything Titan throws at us. So while, yes, that issue in the link needs to be fixed, it does not prevent proper dodging.
    (0)

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