Quote Originally Posted by SofiyaGlaston View Post
First to address the BB>BB>SE combo.
In order to maintain the buffs from the SE combo at 100% uptime, you'd actually have to do BB>SE>BB>SE (As Storm's Eye only has a 15 second time, with GCD being ~2.5 seconds). But moving on.

(snipped)

Using just the basic Potency per GCD and not worrying about TP usage (as unless the fight is incredibly long, there's not much to worry about) Fracture is a large amount of damage and should be used regularly..
Basically: BB>SE>Fr>BB>SE>BB>SE>Fr

**Fracture's dot does not gain benefit from the SE buff as it is not considered "Slashing"
Quote Originally Posted by Kitru View Post
Yes. I applied the SE buff to everything except for the SE combo (the SE buff fades as you start up that third combo) and Maim to everything (because it would have 1 GCD crossover).

The explicit rotation that I used was BB>BB>SE>Frac>BB>BB>SE>BB>Frac>BB>SE>BB>BB>Frac>SE. It maintains the highest uptime on Fracture without breaking combos. It also maintains the buffs/debuffs as previously mentioned.
Quote Originally Posted by Jahaudant View Post
Not sure why you would give such advice. If you want to maximise your potential you should be maintaining Fracture in all single target encounters that you don't hit 0 TP in.
Quote Originally Posted by Kitru View Post
Basically, Fracture provides a marginal improvement *at best* while causing a noticeable increased drain to your resource pool. Using Fracture is, for all intents and purposes, electing to *not* use another of your attacks later on down the line and replace it with an empty GCD.
(In before the obligatory "LERN2MATH!" response...)