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  1. #11
    Player
    Reinheart's Avatar
    Join Date
    Mar 2011
    Location
    Subligania
    Posts
    5,831
    Character
    Reinheart Valentine
    World
    Sargatanas
    Main Class
    Warrior Lv 86
    Rep/Dev Post 10/04/13
    - Answer to “Why did Miqote’s buttocks design change!?”
    - Minagawa-san explains buff icons on partylist, addons
    - Searching for your own Debuff/DOT on the mob will be soon gone
    - Hair display while wearing head gear for all races
    - Few posts regarding Q/A for next Producer Letter Live
    - World transfer - No Legacy Characters to New worlds yet! (and mid-October)
    - Random Content (Reward per day) vs Random Matching (MVP)


    English forums has a thread talking about Miqote's Buttocks...

    Dev Post 10/04/13 Answer to ARR version Miqo’te’s rear design.

    Quote Originally Posted by Takeo_Suzuki View Post
    はじめまして リードデザイナーの鈴木健夫です。
    Hello everyone, Lead Designer Suzuki Takeo here,


    # 本来でしたら英語版に先に返信すべきなのですが日本語しか
    # できないのでこちらに投稿させてもらいます。(あとで翻訳してもらいます)

    # Normally I should be posting this on the English forums but I can only speak Japanese, so let me post it here. (Will have it translated later)


    プレイヤーの皆様にはキャラクターの細かいディティールやシルエットまで愛着をもってみてもらえている事がわかり開発としては嬉しい限りなのですが今回のお尻のシルエットについては仕様とさせてください。
    As a development I’m really happy to know that lots of players out there are really loving the small details and silhouette of the character, but please note that the changes to teh silhouette of the buttocks is done purposely.


    何故お尻の形が変わってしまったのか?という部分について解説しますと、旧 FFXIV から新生 FFXIV に向かって何を優先的にプレイヤーの皆様に届けるべきか?というのをよしPやキャラクター班と一緒に考え直したところが発端です。
    This is going to go over, why the shape of the buttocks changed? This started when we discussed with YoshiP and the character team about what to prioritize and deliver to the players when moving from previous FFXIV to FFXIV ARR.


    その中でもっとも重要視したのは
    In there we agreed that the following were most important.


    ・新種族を増やす事(ミコッテ男やハイランダー女、ルガディン女)
    - Add new race (Male Miqo’te and Female Highlander, Female Roegadyn)

    ・コンテンツを増やして報酬品(装備品や武器)をもっと増やす事
     (具体的には従来の4倍の報酬品を制作できる体制にしたい)

    - Increase the amount of contents and increase the amount of reward items (gears and weapons)
    (Generally we wanted to be able to produce 4 times more than what is existing)


    でした。
    * Should note the 2nd part might be referring to what was available from 1.0, need official translation to confirm this part.

    グラフィックエンジンを作り直す事で全てのデータを最適化してコンバートする作業を並行でこなしつつ上記目標を達成するためにはどうすればいいか?を考えに考えた結果1つの装備品を制作するうえで複雑化しすぎているものをシンプルにする事でコストをさげる判断をしました。
    # 腰装備のグラフィック表示を断念したのもその一環です。

    What will we need to do when rebuilding the graphics engine to optimize, and convert all the data in parallel while achieving the above goals? After thinking through thoroughly, we decided that when making gears to make those that are too complex, more simple to lower the cost.
    # This is also the reason why we removed the waist gear graphics.



    旧 FFXIV からミコッテに愛着をもってくれていた方には申し訳ないのですが、この判断をしたことによってリローンチ
    では装備品や新種族を増やす事も達成できましたし、今後のアップデートでも従来より豊富でかっこいい装備品を提供し続ける体制をつくれましたのでご容赦いただけたらと思います。
    I apologize for those that was attached to previous versions Miqote, but we hope you can understand that by making this decision we were able to increase the amount of gears and new races, at the same time it also allows us to be able to keep on providing a much better looking gear than before in future updates.
    So there you have it folks, Miqote's Buttocks was sacrificed in order to deliver everyone better looking gear designs in the future.
    I say it's good exchange, although I know this might make 1.0 Miqo'te lovers to rip their tail hair off... (Discuss on the other thread)
    *Reinheart salutes at Miqote's Buttocks!
    (19)
    Last edited by Reinheart; 10-05-2013 at 07:34 AM.

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