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Thread: The Monk Temple

  1. #651
    Player
    Vektrat's Avatar
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    Aug 2013
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    Character
    Vektrat Pirineu
    World
    Ragnarok
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by ilJumperMT View Post
    This make no sense. I was testing on dummies. If I use Bootshine in rotation I lose 20-30 DPS.

    If I just use Dragon Kick -> Twin Snake -> Snap Punch//Demolish while keeping Fracture and ToD up seem best dps. I have no idea why using True Strike and Bootshine in rotation the parser is giving me DPS loss. Maybe its the time required to reposition?

    Opinions?
    I believe the only thing that could make you lose DPS on a Target Dummy while doing the mathematically best rotation (including Bootshine and True Strike), would be you not facing the target while repositioning ("missing" autoattacks), but then again, no clue.

    There is no wasted time repositioning if you move while on GCD / you are not far from the new position to start with
    (0)
    Last edited by Vektrat; 10-03-2013 at 08:30 AM.

  2. #652
    Player ilJumperMT's Avatar
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    Character
    Skadi Frostborn
    World
    Moogle
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    Pugilist Lv 50
    Quote Originally Posted by Zigkid3 View Post
    between bootshine and dragon kick: It's because of the 10% blunt damage debuff you put on the enemy, if it was a few seconds longer you'd might be able to go bs, dk,bs, dk, like demo/snap instead of only dragon kick. However if there is another monk in your group, one of you can keep the dragonkick debuff up, and the other person will also benefit from it and then they can use bootshine instead by piggy backing off the other monk applying the debuff for the most group dps.

    between twin snakes and true strike: it's because twin snakes gives +10% to ALL damage, you don't want that thing to fall and it only lasts 12s, if it lasted 6-8s longer, then you can switch between twin and true like you would demo/snap.

    and no it doesn't have to do anything with time to reposition which you can easily do within the global cooldown window.

    so you want:
    DK>twin>demo/snap
    BS>twin>demo/snap if in a group with another monk who agreed to be the one applying dragon kick.
    I was testing on dummies, I used Bootshine when DK debuff was up. I never left DK debuff to ever drop.

    Quote Originally Posted by Vektrat View Post
    I believe the only thing that could make you lose DPS on a Target Dummy while doing the mathematically best rotation (including Bootshine and True Strike), would be you not facing the target while repositioning ("missing" autoattacks), but then again, no clue.

    There is no wasted time repositioning if you move while on GCD / you are not far from the new position to start with
    I used lock on to make sure I do not miss auto attacks, and I moved during GCD. You can even move during attack animation, the hit place is registered from start of attack animation. You dont need to let it to finish.

    This makes absolutely no sense. Mathematically Alternating between DK and Bootshine would be best DPS, but no matter how much testing I do on dummies, just sitting my arse on side ignoring Bootshine is the best DPS I can get....
    (0)

  3. #653
    Player
    Rapiso's Avatar
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    Rapiso Tapiso
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    Ragnarok
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    Pugilist Lv 50
    Quote Originally Posted by ilJumperMT View Post
    This make no sense. I was testing on dummies. If I use Bootshine in rotation I lose 20-30 DPS.

    If I just use Dragon Kick -> Twin Snake -> Snap Punch//Demolish while keeping Fracture and ToD up seem best dps. I have no idea why using True Strike and Bootshine in rotation the parser is giving me DPS loss. Maybe its the time required to reposition?

    Opinions?
    If you Use BS AND refresh tod AND refresh fracture between 2 DK, you will lose the blunt debuff for a not negligible duration : If you have a low SS rating, you will land a snap punch + a DK + 1-2 AA without the debuff on, it's a loss that BS can't balance.
    But there is something else, 20-30 dps loss seems to be way too big.

    Also if you have 30% crit (60% with IR), you should not use BS when you're under IR, but I don't think you can reach 30% crit with the actual gear.

    For True strike, never use it if you don't have 495+ SS.

    Edit : Also, you need to look your crit rate for each test you have done, you are limited by TP, you can't have accurate test, 3-4 mins isn't enough.
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    Last edited by Rapiso; 10-03-2013 at 09:07 AM.
    Rapiso 'World Best Monk' Tapiso - Black Hope - Moogle
    Stream : http://www.twitch.tv/lerapiso
    Cool Site : http://www.ffxiv-codex.fr/

  4. #654
    Player
    Allyrion's Avatar
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    Aug 2013
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    Ul'dah
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    Character
    Allyrion Windwalker
    World
    Yojimbo
    Main Class
    Samurai Lv 70
    Bootshine and dots are most definitely a dps increase. Not sure about true strike since I don't have the skill speed to pull it off.
    The parsers are still unreliable, especially when it comes to dots (which it has to simulate anyway). If you can keep up all the buffs/debuffs properly and pull off the rotation(albeit on a training dummy), then there can't be a dps loss.
    This is evidence against the parser, not the rotation.
    (0)

  5. #655
    Player
    enil's Avatar
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    Mirri Weatherlight
    World
    Tonberry
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    Pugilist Lv 70
    Quote Originally Posted by ilJumperMT View Post
    snip
    How many times did you test?
    Crit rates are somewhat random - you would need to repeat the test multiple times or manually normalise crit rates to get accurate data.
    Twin snakes buff is only 12 seconds - if you alternate Twin Snakes - True Strike - Twin Snakes and put fracture or ToD in the middle, Twin snakes buff will drop. 10% Damage on 1-2 GCDS + auto attacks is a major loss of damage. Do not use True Strike if you are refreshing fracture/tod.

    Similarly DK will drop if you use both fracture and tod in between rotating DK/Bootshine. (15 seconds duration - with 2.00GCD it's 16 seconds to do a full alternating rotation + tod/fracture).

    Check your parse - did your bootshine ever not crit - check the amount of autoattacks, maybe you are dropping attacks somehow? Did GL ever drop? etc.
    FFXIVAPP still isn't perfect for DoTs.
    (0)

  6. #656
    Player ilJumperMT's Avatar
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    Character
    Skadi Frostborn
    World
    Moogle
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    Pugilist Lv 50
    Quote Originally Posted by enil View Post
    How many times did you test?
    Crit rates are somewhat random - you would need to repeat the test multiple times or manually normalise crit rates to get accurate data.
    Twin snakes buff is only 12 seconds - if you alternate Twin Snakes - True Strike - Twin Snakes and put fracture or ToD in the middle, Twin snakes buff will drop. 10% Damage on 1-2 GCDS + auto attacks is a major loss of damage. Do not use True Strike if you are refreshing fracture/tod.

    Similarly DK will drop if you use both fracture and tod in between rotating DK/Bootshine. (15 seconds duration - with 2.00GCD it's 16 seconds to do a full alternating rotation + tod/fracture).

    Check your parse - did your bootshine ever not crit - check the amount of autoattacks, maybe you are dropping attacks somehow? Did GL ever drop? etc.
    FFXIVAPP still isn't perfect for DoTs.

    Bootshine is 100% crit...

    I tested over 10 times each rotation. It always balanced out after long time (3-5 min per test)
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  7. #657
    Player
    Spythe's Avatar
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    Character
    Spythe West
    World
    Diabolos
    Main Class
    Lancer Lv 44
    Don't have time to bullshit with the DPS meters but I can tell you as a MNK in full DL and +Relic wep(aka not the greatest gear) on Turn 5 on a non-legacy server, adding in Bootshine and True Strike for every other rotation is a DPS increase. As well as DOTs(ToD/Demolish) which play important roles in some boss fights. Have to switch to an add? Get the timing down and apply your DOTs before the add spawns. Don't want to pull threat on the add? Apply DOTs to give the tank enough time to get his enmity high enough. Your goal as a MNK is to constantly move your chain 24/7, so never stop attacking EVER. DoTs should really be up as often as possible and you should always be moving your chain 24/7, it helps with GL stacks never failing during boss fights while you're moving around. Fracture is cool but for long fights like Turn 4 in the Coil its not worth using since you already TP drained during AoE phases WITH a TP song up during that.

    After playing a DRG to 41, SMN/BLM to 50, WAR is 38(will be my next 50) then most likely the DRG and bitching about MNKs greased lightning stacks. I honestly think its perfect fine, maybe a 3sec increase to make it less annoying. I just learned to ignore it for the must part and just try to keep attacking 24/7, of course you want to time your CDs with it but aside from that just ignore to keep your sanity. Focus on learning boss mechanics and watching threat, everything else will fall in order. I have grown to love MNK again after hating it for a week. Anything that doesn't move your chain is probably not worth using 90% of the time expect for ToD.
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    Last edited by Spythe; 10-03-2013 at 01:42 PM.

  8. #658
    Player
    Lux_Rayna's Avatar
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    Character
    Vynce Walker
    World
    Sargatanas
    Main Class
    Miner Lv 50
    As a mnk you have to use bootshine. You are giving up a ton of dps if you aren't. Don't oversimplify a job because you find it complicated. Seek to learn it properly.

    Heres advice: 95% of your time is spent on the mobs flank. When you go to use bootshine or ts on rear, it should be one motion. By the time the animation is done you should be back at the flank. Make it one fluid move from flank to rear to flank. You don't have to come to a dead stop to use those rear skills.
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  9. #659
    Player
    Rapiso's Avatar
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    Rapiso Tapiso
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    Ragnarok
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    Pugilist Lv 50
    I just discover that with low SS, if you use true strike, even if the twin snake fade out before your second twin snake hit, the +10% buff affect it anyway.
    It's better than i thought but adding 1/2 ID in your rotation is still better than using True Strike, except if you're low TP.
    (0)
    Rapiso 'World Best Monk' Tapiso - Black Hope - Moogle
    Stream : http://www.twitch.tv/lerapiso
    Cool Site : http://www.ffxiv-codex.fr/

  10. #660
    Player
    raikage's Avatar
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    Character
    Balanar Highborn
    World
    Faerie
    Main Class
    Pugilist Lv 50
    I love and hate monk lol.
    (0)

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