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  1. #1
    Player
    Arcana's Avatar
    Join Date
    Apr 2012
    Posts
    166
    Character
    Ragnar Sigurdsson
    World
    Ragnarok
    Main Class
    Astrologian Lv 66
    Quote Originally Posted by Akamu_Aniketos View Post
    Since monks are one and one specialist; why is it that we depend on hitting from the side, and back to do our max damage? Hard to say you're a one on one specialist when you don't look like you know what you're doing dancing around the enemy hoping to get that optimal damage.

    This is going to suck when pvp comes out.
    You should read more the forums. PvP has separated abilities from PvE.
    (0)

  2. #2
    Player
    Akamu_Aniketos's Avatar
    Join Date
    Apr 2011
    Posts
    93
    Character
    Akamu Anikatos
    World
    Cactuar
    Main Class
    Pugilist Lv 70
    Quote Originally Posted by Arcana View Post
    You should read more the forums. PvP has separated abilities from PvE.
    If you're not going to bother saying where you saw this, why say anything?

    It still doesn't change how annoying the positional mechanic is. I don't remember any other game implementing something so tedious.
    (0)

  3. #3
    Player
    rzr22's Avatar
    Join Date
    Mar 2011
    Posts
    92
    Character
    Amarant Morteza
    World
    Cactuar
    Main Class
    Summoner Lv 60
    Quote Originally Posted by Akamu_Aniketos View Post
    If you're not going to bother saying where you saw this, why say anything?

    It still doesn't change how annoying the positional mechanic is. I don't remember any other game implementing something so tedious.
    I, too, have heard this a lot. I'm not saying it's wrong, but I never seen any reference. The only thing I've heard about PvP recently is how there is going to be specific PvP gear that will add resistances to CC and what not.

    I have extremely low expectations for PvP in this game. With how sluggish the game's servers run in general, I cannot even imaging how PvP is going to even be playable.
    (0)