Results 1 to 10 of 783

Hybrid View

  1. #1
    Player
    Truedragon's Avatar
    Join Date
    Aug 2013
    Posts
    150
    Character
    Truedr Mercer
    World
    Odin
    Main Class
    Pugilist Lv 50
    Haymaker needs adjusting. the animation is too slow and its not off the gc. Its a nice move for sure but right now, you have to chose between keeping greased lightning up and Haymaker.

    Haymaker is something you get (bonus) when you succesfully dodged an attack which is already rare against boss fights. But instead of rewarding the player, we have to chose between using it and keeping our other buffs goings (dragon kick, twin snakes and greased lightning buffs).

    This needs to change asap. Haymaker needs to be off the global cooldown like Bloodletter and Stealpeak. Plus, its animation needs to be faster. Same issue with Howling Fist: animation feels too slow even though its supposed to off the global cooldown.

    Will this make Haymaker overpowered? No, because Haymaker cannot be used normally. Also, Haymaker disappears after 2 cooldowns. You cannot stack it.
    (0)
    Last edited by Truedragon; 09-26-2013 at 04:10 PM. Reason: grammar

  2. #2
    Player
    kukurumei's Avatar
    Join Date
    Mar 2011
    Posts
    1,160
    Character
    Mei Mei
    World
    Ultros
    Main Class
    Leatherworker Lv 50
    Quote Originally Posted by Truedragon View Post
    Haymaker needs adjusting. the animation is too slow and its not off the gc. Its a nice move for sure but right now, you have to chose between keeping greased lightning up and Haymaker.

    Haymaker is something you get (bonus) when you succesfully dodged an attack which is already rare against boss fights. But instead of rewarding the player, we have to chose between using it and keeping our other buffs goings (dragon kick, twin snakes and greased lightning buffs).

    This needs to change asap. Haymaker needs to be off the global cooldown like Bloodletter and Stealpeak. Plus, its animation needs to be faster. Same issue with Howling Fist: animation feels too slow even though its supposed to off the global cooldown.

    Will this make Haymaker overpowered? No, because Haymaker cannot be used normally. Also, Haymaker disappears after 2 cooldowns. You cannot stack it.
    I don't think any mnk has haymaker on their bar after 40...
    (0)

  3. #3
    Player
    Truedragon's Avatar
    Join Date
    Aug 2013
    Posts
    150
    Character
    Truedr Mercer
    World
    Odin
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by kukurumei View Post
    I don't think any mnk has haymaker on their bar after 40...
    Thats why it needs fixing!!

    Haymaker is an awesome move...if it was off the gc and the animation is faster.

    It would be a bonus to our dps every time we dodged an attack. Haymaker criticals for 500-600 damage right now on bosses. Thats only with full DL gear. Definitely a great tool if it wasnt so worthless half the time.

    Right now, every time Haymaker pops up, I have to make a choice. Keep my buffs going or go for Haymaker. If it does not critical, its still 300 ish in damage, but the problem is: I could have gotten 300 ish with a regular cooldown like Twin snakes or Dragon Kick. And those cooldowns give us monks buffs.

    Haymaker should have been extra damage for monks. Haymaker should have been off the grid/ off the gc.
    (0)