Nice words. Very nice. I can not even imagine what damage will cause other DD classes with such gear. Aha ha))) (Sarcasm)if your full darklight with relic you should be 250+ at all times, unless its a fight like titan where theirs a big gap. This is based off all the best monks i see in raids, and our monk. Its the hardest dps class to play, but it also does the most damage, need to work at your class to be good :<
That's why DPS isn't what people should look at but Total Damage and compare it with other class.
And FFXIV-App is too broken in regards to DoTs. LogRep is far more accurate.
Other dd can do close to 300 DPS. Monk is very hard to pass titan since they are hard to find a group. The monks in coil are almost best players, player makes different. For a average, monk do less damage than other dd from my group experience.
Maybe. But I can not find a group to kill Titan (hard)- always someone dies and dies and dies... I begin to think, that I will abandon this game, if I will not kill Titan. No, I dont think, that it is hard- if I could kill it alone... but I cant. I need a group of mistaking players... I tried with co-clans, with random players- no result
Why would you use fracture but not demolish?
Fracture is 220 potency over 18 seconds for 80 TP vs Demolish which is 240 potency over 18 seconds for 50 TP, Not sure about your monk but i generally don't get Paeon so its very easy to TP starve yourself on fights in Coil, especially turns 4+5 and its the main reason i personally don't use fracture or impulse (not to mention Keen flurry and bloodbath are good defensive cooldowns for survival).
http://bluegarter.guildwork.com
Let's be real. Will Bloodbath ever save a monk in coil? The only time I can see it even being a little useful is healing through some of the cleave dmg from knight/soldier on turn 4. I would rather have damage mitigation to help survive one shots than a fairly weak lifesteal.
Why would you use fracture but not demolish?
Fracture is 220 potency over 18 seconds for 80 TP vs Demolish which is 240 potency over 18 seconds for 50 TP, Not sure about your monk but i generally don't get Paeon so its very easy to TP starve yourself on fights in Coil, especially turns 4+5 and its the main reason i personally don't use fracture or impulse (not to mention Keen flurry and bloodbath are good defensive cooldowns for survival).
You can definitely still use ID and Fracture in your rotations. It's all about knowing when to lay off the ID spam and when to pop Invigorate to maximize TP through-put.
Its not amazing no but it can top you off which means healers don't need to throw a heal/regen on you and can focus on healing tanks.Let's be real. Will Bloodbath ever save a monk in coil? The only time I can see it even being a little useful is healing through some of the cleave dmg from knight/soldier on turn 4. I would rather have damage mitigation to help survive one shots than a fairly weak lifesteal.
As i said i think earlier in this thread, maximising your dps is fine if you need to push dps to beat an encounter or if that encounter is already cleared and you are farming it for loot, but when you are still learning its much better to go for the safe route and use defensive cooldowns to make fights more manageable, bloodbath is about a 1-1.5k heal over 15 seconds if used correctly, keen flurry is a chance to mitigate 25% damage taken, both aren't amazing but both are still better for learning new fights.
And to the question has it saved my life in coil? yes it actually has lol.
http://bluegarter.guildwork.com
If you're not going to bother saying where you saw this, why say anything?
It still doesn't change how annoying the positional mechanic is. I don't remember any other game implementing something so tedious.
I, too, have heard this a lot. I'm not saying it's wrong, but I never seen any reference. The only thing I've heard about PvP recently is how there is going to be specific PvP gear that will add resistances to CC and what not.
I have extremely low expectations for PvP in this game. With how sluggish the game's servers run in general, I cannot even imaging how PvP is going to even be playable.
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