Quote Originally Posted by Techro View Post
Even though I agree to the OP to a certain extent, as far as monk and dragoon balance in dps. On the other hand I also feel that "DPS METERS" ruin games. One of the main reasons why I stopped playing WoW was because the whole entire community loved to measure each others DPS penis and then discourage the ones that had low DPS from trying to play the boss. The truth is that in some boss fights the mechanics will be an advantage to ranged dps and some it will be an advantage to melee dps. Ranged dps will almost always do more dps but your end goal is the same, why would you get mad at the game/class that is going to eventually help you kill the raid boss.
The whole reason for this thread is that it shouldn't be fair that a ranged class can out damage a melee while putting a lot less effort into it. Melee dps rotations are a lot more complicated to execute than ranged ones, and yet still... you end up with less overall dps and damage dealt.