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  1. #71
    Player
    Ayvar's Avatar
    Join Date
    Aug 2013
    Posts
    215
    Character
    Ayvar Bjornstad
    World
    Leviathan
    Main Class
    Scholar Lv 50
    Quote Originally Posted by Tribunus View Post
    They got it pretty spot on with their expansions launch and have done a pretty good job since (probably because they fired the two of clueless class leads), pre expansion your right it was a constant yo-yo.
    Please tell me one of those was the Cleric lead
    (0)
    Error 3102, 90000, 1017, 2002, 2/3 survivor

  2. #72
    Player
    Tribunus's Avatar
    Join Date
    Aug 2013
    Posts
    188
    Character
    Tribunus Augustus
    World
    Ragnarok
    Main Class
    Pugilist Lv 60
    Quote Originally Posted by Ayvar View Post
    Please tell me one of those was the Cleric lead
    Yes the Cleric and Warrior class leads went, Mage and Cleric is now under one class lead and the same with Rogue and Warrior. Bit off topic but you asked so i'll answer. ^^
    (0)

  3. #73
    Player
    RagnarokZetsubou's Avatar
    Join Date
    Aug 2013
    Posts
    7
    Character
    Zetsubou Shinihime
    World
    Gilgamesh
    Main Class
    Lancer Lv 37
    Why melee aren't gimped from dodging aoes:

    Dragoons can throw lance
    Warriors can throw tomahawk
    Paladin can throw shield

    all while running one way or the other.
    dragoon is set up with flanking attack bonus from the side of a boss, so shouldn't have to move much to begin with and so on.

    that leaves monk.. one class... not CLASSES unless its gets an ability later i don't know about yet.

    Ranged may be blessed with not having to run around, but they are also stuck in place half the time, having to clip a cast to dodge gimps them too. Saw a Conj and Mage get Raped by Titan in story mode, seemed like they were stuck finishing a heal/attack spell and thought they had more time..

    I think ranged have it worse in those cases. Not just the cones but the area wide explosions, frontal infinite range beams. Lot less dodging for me as a dragoon than those guys got imo.
    (0)

  4. #74
    Player
    MalcolmReynolds's Avatar
    Join Date
    Aug 2013
    Posts
    91
    Character
    Malcolm Reynolds
    World
    Diabolos
    Main Class
    Lancer Lv 50
    Quote Originally Posted by RagnarokZetsubou View Post
    Why melee aren't gimped from dodging aoes:

    Dragoons can throw lance
    Warriors can throw tomahawk
    Paladin can throw shield

    all while running one way or the other.
    Yeah...let me just spam my 130 TP 120 potency shitty ranged attack to keep up with that ranged DPS. Why didn't I or anyone else think of that? Maybe because it's impractical as all hell?

    May work for you as a level 34 but that shit doesn't fly later. (also, this thread is about melee DPS, not tanks. Their DPS doesn't matter unless they're having trouble holding aggro)
    (5)
    Take my love, take my land, take me where I cannot stand. I don't care, I'm still free, you can't take the sky from me. Take me out to the black, tell them I ain't comin' back. Burn the land and boil the sea, you can't take the sky from me.

  5. #75
    Player
    Alexander_Dragonfang's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    1,042
    Character
    Alexander Dragonfang
    World
    Zalera
    Main Class
    Lancer Lv 70
    Quote Originally Posted by RagnarokZetsubou View Post
    Why melee aren't gimped from dodging aoes:

    Dragoons can throw lance
    Warriors can throw tomahawk
    Paladin can throw shield

    all while running one way or the other.
    dragoon is set up with flanking attack bonus from the side of a boss, so shouldn't have to move much to begin with and so on.

    that leaves monk.. one class... not CLASSES unless its gets an ability later i don't know about yet.

    Ranged may be blessed with not having to run around, but they are also stuck in place half the time, having to clip a cast to dodge gimps them too. Saw a Conj and Mage get Raped by Titan in story mode, seemed like they were stuck finishing a heal/attack spell and thought they had more time..

    I think ranged have it worse in those cases. Not just the cones but the area wide explosions, frontal infinite range beams. Lot less dodging for me as a dragoon than those guys got imo.

    You have to be kidding...
    (3)

  6. #76
    Player
    Enforcer's Avatar
    Join Date
    Aug 2013
    Posts
    33
    Character
    Cid Sanitus
    World
    Adamantoise
    Main Class
    Lancer Lv 50
    Quote Originally Posted by RagnarokZetsubou View Post
    Why melee aren't gimped from dodging aoes:

    Dragoons can throw lance
    Warriors can throw tomahawk
    Paladin can throw shield

    all while running one way or the other.
    dragoon is set up with flanking attack bonus from the side of a boss, so shouldn't have to move much to begin with and so on.

    that leaves monk.. one class... not CLASSES unless its gets an ability later i don't know about yet.

    Ranged may be blessed with not having to run around, but they are also stuck in place half the time, having to clip a cast to dodge gimps them too. Saw a Conj and Mage get Raped by Titan in story mode, seemed like they were stuck finishing a heal/attack spell and thought they had more time..

    I think ranged have it worse in those cases. Not just the cones but the area wide explosions, frontal infinite range beams. Lot less dodging for me as a dragoon than those guys got imo.
    Please get to level 50 before making such a silly statement.
    (3)

  7. #77
    Player
    Applekrumble's Avatar
    Join Date
    Sep 2013
    Posts
    21
    Character
    Ehlenn Casvail
    World
    Cactuar
    Main Class
    Lancer Lv 50
    I'm one for buffing melee DPS damage/reducing our cooldowns for some skills or gimping BRD damage/buffs. It's almost ridiculous that they get BfB without really needing to worry about the weakness(damage taken increased) that comes about for balancing.
    (0)

  8. #78
    Player
    Hairo's Avatar
    Join Date
    Sep 2013
    Posts
    60
    Character
    Hairo Ayam
    World
    Odin
    Main Class
    Lancer Lv 50
    glad am not the only one feeling, like this.

    I have done most of the game content apart from coil, and as i farm/grind and do more end game content I am always questioning myself whether i should reroll into another class!

    Don't get my wrong I love playing my dragoon, i love the combos and using a good rotation, but I feel more and more that groups will not want a melee DPS at end game as other classes are preferred.

    The only reason you would want a dragoon/monk is for a single target dps lb.

    And a very select debuffs that help other clases. e.g disinbowel

    Both our stuns are on long cool downs. combo chains need positioning for max dps. Some bosses do not allow the position or make positioning difficult.

    I won't lie - i am a bit envious of the ranged classes, i cant understand how they can find it harder then the melee or not understand our plea.
    (2)
    Last edited by Hairo; 09-24-2013 at 07:45 PM. Reason: correct mistake

  9. #79
    Player
    CHunterX's Avatar
    Join Date
    Jun 2013
    Posts
    96
    Character
    Rin Tezuka
    World
    Hyperion
    Main Class
    Pugilist Lv 50
    Here's some simple suggestions for Monk that I believe will really help the class shine in endgame fights better:

    Speed up all animations.
    Change cross-class skills selection from Marauder to Archer. Monk is not a tank. Change should carry over to Dragoon as well.

    Greased Lightning: Duration stays the same, but when you lose Greased Lightning, it drops down one stack (Greased Lightning III wears off and becomes Greased Lightning II).
    Enhanced Featherfoot: In addition to evasion rate increase, freezes duration of Greased Lightning for its duration (makes it useful for parties/AoE situations)
    Fists of Wind: Increase movement speed bonus (it's hardly a noticeable change currently), add "Additional Effect: Doubles duration of Greased Lightning stacks acquired after activating Fists of Wind" (Useful for fights like Garuda/Titan).

    (continued below...)
    (2)
    Last edited by CHunterX; 09-24-2013 at 09:51 PM.

  10. #80
    Player
    CHunterX's Avatar
    Join Date
    Jun 2013
    Posts
    96
    Character
    Rin Tezuka
    World
    Hyperion
    Main Class
    Pugilist Lv 50
    Other changes to make Monk stronger in multiple-target situations:

    True Strike: Change its positional bonus to "Slow +20%, Duration 12 seconds" or "Increases Critical Hit Rate 10%, Duration 12 seconds" (basically a positional Straight Shot, if cross-class skills are changed to Archer, stick with the Slow +20%).
    Haymaker: Add/Change additional effect of/to Blind (depends on True Strike change), Increase Potency to 200 (should be a very powerful solo tool with a name like Haymaker).
    Shoulder Tackle: Remove distance requirement, change additional effect to Heavy. Reduce Recast to 20 seconds. (Helps us keep up with loose adds).
    Arm of the Destroyer: Increase Potency to 90-ish, reduce TP cost to 100
    Howling Fist: Reduce recast to 20 seconds or add a TP cost and toss it on GCD, as it's currently a "poor-man's Doom Spike."
    New "Hadoken-like" skill: Chakra Blast (120 potency, 110 TP, GCD)
    (1)
    Last edited by CHunterX; 09-24-2013 at 10:00 PM.

  11. 09-24-2013 09:41 PM
    Reason
    Double Post

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