Quote Originally Posted by Zfz View Post
Since Ifrit (story) I've always thought this was gonna be a problem. When people know you can stun Eruption, they will start to get lazy and demand that you do. That may be fine for some other mechanics, but for something as simple as Eruption, I think it's bet to just make Ifrit immune to stuns and force people to move. We have enough DPS who can only tunnel vision on their hotbar and their rotation. What better time to start training them than now?
Ifrit HM needs to be reworked entirely. If you don't have a PLD to stun Eruption, you lose. If you don't have a BLM or SMN to Limit Break the Nails, you lose. It's just stupid, and honestly skill plays very little part in the whole run. All it is, is "Can you press this one button at the right time? Then you win." If they got rid of the required interrupt and instead added more of those Crimson Path dash attacks or something it would make for a far more interesting fight. Heaping all the responsibility on one/two players is poor design.