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Thread: The Monk Temple

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  1. #1
    Player
    Jahaudant's Avatar
    Join Date
    Aug 2013
    Posts
    315
    Character
    Jahaudant Rivea
    World
    Sargatanas
    Main Class
    Conjurer Lv 60
    Ah, the DOTs are literally stronger than any skill in any given combo? Makes sense.
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  2. #2
    Player
    Powercow's Avatar
    Join Date
    Mar 2011
    Location
    Windurst!
    Posts
    783
    Character
    Powercow Cowcow
    World
    Excalibur
    Main Class
    Pugilist Lv 100
    Quote Originally Posted by Jahaudant View Post
    Ah, the DOTs are literally stronger than any skill in any given combo? Makes sense.
    Right. Bootshine is effectively 195 potency with the combo bonus. 214 with the Dragon Kick bonus, which the DoT effects do not benefit from. Fracture, the weakest DoT, is essentially 230 potency ([100 * 1.1] + [20 * 6]), and this number only goes up as you get more crit. Given a decent 10% base crit chance, it's 241.5 effective potency. Fists of Fire, Greased Lightning and Blood For Blood effect both equally, and Internal Release benefits everything that's not Bootshine equally.

    The only downside of keeping DoTs up (and weaving in Impulse Drives when possible) is a potential TP issue in longer fights that have no breaks in them, which is something that is an exceptionally rare occurrence. And even then, all you'll do is stop weaving in IDs if you get low.
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