Anyone tried Garuda Hard mode yet on Monk and if so any tips?

Anyone tried Garuda Hard mode yet on Monk and if so any tips?



Use Featherfoot to dodge the boss's spin attack and make it a bit easier on the healers.
Time it so you can Rockbreaker + Howling Fist the plumes when they first come out, then hit Arm of the Destroyer immediately after to blast them all again. 330 potency to all of the plumes is nice.
When it's time to run around and avoid the tornados, let the ranged DPS deal with the satin plume. Ignore the normal plumes and just DPS the boss as best you can.
Always be on the lookout for the add's Slipstream attack. It not only does a ton of damage, but also stuns you. Don't be in front of the enemy when she uses it.
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Use Featherfoot to dodge the boss's spin attack and make it a bit easier on the healers.
Time it so you can Rockbreaker + Howling Fist the plumes when they first come out, then hit Arm of the Destroyer immediately after to blast them all again. 330 potency to all of the plumes is nice.
When it's time to run around and avoid the tornados, let the ranged DPS deal with the satin plume. Ignore the normal plumes and just DPS the boss as best you can.
Always be on the lookout for the add's Slipstream attack. It not only does a ton of damage, but also stuns you. Don't be in front of the enemy when she uses it.
Thanks for the quick responseI managed a few runs last night and when it came to the plumes I did feel like I was running around like a headless chicken. I will try what you suggested and hopefully this will clean up my attempt.
Thanks again![]()

Here's what I try to do on Garuda (note that these are MNK specificthings)
- As stated, time Rockbreaker+Howling fist on the plumes (it is important you get howling fist when the plumes are next to garuda, because the cooldown is exact for the next spawn)
- Save Shoulder tackle for emergencies to keep greased lightining up (specially to move from plumes to garuda)
- Keep your stance rotating on the plumes, use Rockbreaker if enough aligned plumes
- If red add spawns close, I always try to DoT it before the green reaches the raid
- Use Blood for Blood (if you have it) in Garuda-only phases
- Save buffs for sisters, and trigger them before they reach the raid (IR, defensive stuff)
- If you dodge any skill, use Haymaker
- Pop Mantra when sisters spawn and reach the raid
- I switch to Fists of Earth when Reckoning comes, I don't know if it helps though
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I managed a few runs last night and when it came to the plumes I did feel like I was running around like a headless chicken. I will try what you suggested and hopefully this will clean up my attempt.


