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  1. #10
    Player Scerick's Avatar
    Join Date
    Feb 2013
    Posts
    51
    Character
    Scerick Aetherstorm
    World
    Leviathan
    Main Class
    Conjurer Lv 50
    I love all of the responses still saying "Just craft stuff, you'll make tons of money!".

    Crafting an item does not introduce new gil into the economy.

    Player A pays Crafter B for Item C.

    Who pays Player A? We are talking about the things/npcs/drops that are "paying" Player A so he can buy Crafter B's crafted items.

    The problem is Player A is running into issues with fixed/increasing cost gil sinks, has ran out of quests to do (this has nothing to do with hitting 50 before other people, everyone who continues to play the game will eventually also run out of quests), and can't make enough to pay off the gil sinks in the game without taking money from other players. This is a problem.

    If you can't make enough money to slowly increase your own personal wealth in spite of the current gil sinks in the game without ever interacting with another player's own wealth this is a gil deficit and the economy will go broke. This is a real issue, that is happening right now, and we would like it to be fixed.
    (7)
    Last edited by Scerick; 09-07-2013 at 01:50 AM.