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  1. #201
    Player
    Shougun's Avatar
    Join Date
    Jan 2012
    Location
    Ul'dah
    Posts
    9,431
    Character
    Wubrant Drakesbane
    World
    Balmung
    Main Class
    Fisher Lv 90
    Quote Originally Posted by AdorraEloom View Post
    I agree, 2-3 months would keep the game moving a bit too fast, a year seems like a good speed. But that's what I'm hoping happens in ARR. Biggest beef I had in ff11 was ... well dynamis rofl. I played ff11 for 6 years taking a few 6 month breaks, due to being bored of the same routine dynamis/sky/sea. Each time I came back after a 6 month break and got together with my LS it was back to dynamis/sky/sea really got to me and my breaks became more frequent until I eventually quit.
    Yea... I'm going to have to side with new content being released more then a year. Dev: "I want you to run this one content for a year" Me: "Are you too lazy to develop more?"

    I dont mind if they use a token system cross dungeons though. And/Or introduce a cycle lock out (sort of what Yoshida is doing now with X tokens possible per week). Perhaps with cross dungeon token shop system they can introduce new dungeons but not always devaluing stuff like WoW would do - but still I dont want to see the same dungeon for one year XD (at least update the dungeon with branch paths or something...).
    (0)
    Last edited by Shougun; 02-19-2013 at 09:56 AM.

  2. #202
    Player
    AdorraEloom's Avatar
    Join Date
    Mar 2011
    Posts
    257
    Character
    Adorra Eloom
    World
    Sargatanas
    Main Class
    Goldsmith Lv 50
    Quote Originally Posted by Xatsh View Post
    I would rather go to work then solo quest.

    Sorry but quest grinding solo is the least fun thing in the entire mmo genre for me. It is simply not an option. It is why I could never get past level 50 in WoW... it is just too casual for a hardcore to play.

    Casuals can have their solo, but it better not screw up my party play. This is a mmo not a offline FF game.
    good news for you than, if you don't like to do quests you can join instances and grind XP in parties doing instances. Doing instances is more fun than just plain grinding, as you still get to kill tons of monsters in a group, but also get to kill bosses and get some loot, all while grinding XP =)
    (0)

  3. #203
    Player
    Xatsh's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    2,011
    Character
    Xatsh Vei
    World
    Hyperion
    Main Class
    White Mage Lv 90
    Quote Originally Posted by AdorraEloom View Post
    good news for you than, if you don't like to do quests you can join instances and grind XP in parties doing instances. Doing instances is more fun than just plain grinding, as you still get to kill tons of monsters in a group, but also get to kill bosses and get some loot, all while grinding XP =)
    Name 1 mmo where that happen.

    You get people who want to rush to the boss. YOU NEVER get a party that wants to xp in a dungeon. And I do not want 30min partys, that and GROUPING IN INSTANCES ONLY IS EPIC FAIL! If I wanted that kind of game I would play diablo, I would like to play a mmo.
    (1)

  4. #204
    Player

    Join Date
    Nov 2011
    Posts
    254
    Quote Originally Posted by Xatsh View Post
    Name 1 mmo where that happen.

    You get people who want to rush to the boss. YOU NEVER get a party that wants to xp in a dungeon. And I do not want 30min partys, that and GROUPING IN INSTANCES ONLY IS EPIC FAIL! If I wanted that kind of game I would play diablo, I would like to play a mmo.
    lol...calm down...The reason not many people did that in FFXIV is because speed run = 5th chest that has darklight bodies. Also I did go and grind in cutters cry instance, we grinded on the princess since she would just summon so many adds. Spiritbonding wut wut.
    (0)
    "Programming today is a race between Software Engineers striving to produce bigger and better idiot-proof programs, and the Universe trying to produce bigger and better idiots. So far, the Universe is winning." - Rich Cook

  5. #205
    Player
    AdorraEloom's Avatar
    Join Date
    Mar 2011
    Posts
    257
    Character
    Adorra Eloom
    World
    Sargatanas
    Main Class
    Goldsmith Lv 50
    Quote Originally Posted by Xatsh View Post
    Name 1 mmo where that happen.

    You get people who want to rush to the boss. YOU NEVER get a party that wants to xp in a dungeon. And I do not want 30min partys, that and GROUPING IN INSTANCES ONLY IS EPIC FAIL!
    I could name a few, but than people would get angry at me for saying MOM upside down XD. But instance xping is pretty common, specially with rested XP. You can hop from instance to instance in the same party for few hours. In other MMO's that I have played, instance grinding was probably the fastest way to gain XP, way faster than grinding quests. Not sure how ARR will be but from what I understand this will be possible.
    (0)

  6. #206
    Player
    Kallera's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    4,160
    Character
    Etoile Kallera
    World
    Mateus
    Main Class
    Dark Knight Lv 60
    Quote Originally Posted by Xatsh View Post
    Name 1 mmo where that happen.

    You get people who want to rush to the boss. YOU NEVER get a party that wants to xp in a dungeon. And I do not want 30min partys, that and GROUPING IN INSTANCES ONLY IS EPIC FAIL! If I wanted that kind of game I would play diablo, I would like to play a mmo.
    Everquest, Ragnarok Online, Heck you can argue that Korean MMOs like Vindictus and DFO have made it a whole GENRE.
    (0)

  7. #207
    Player
    Jeronlmo's Avatar
    Join Date
    Apr 2011
    Posts
    384
    Character
    Jeronlmo Sai
    World
    Hyperion
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by AdorraEloom View Post
    good news for you than, if you don't like to do quests you can join instances and grind XP in parties doing instances. Doing instances is more fun than just plain grinding, as you still get to kill tons of monsters in a group, but also get to kill bosses and get some loot, all while grinding XP =)
    EXP grinding is better, dungeons are great, but not leveling in dungeons. This is comming from seeing it done in every other game, the majority of exp you get in WoW is from dungeon spamming, the dungeons are dumbed down because they know people are learning... people really arent learning but its the idea behind having gimp dungeons.
    (0)

  8. #208
    Player
    Velhart's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    2,849
    Character
    Velhart Aurion
    World
    Hyperion
    Main Class
    Machinist Lv 80
    Quote Originally Posted by Xatsh View Post
    I would rather go to work then solo quest.

    Sorry but quest grinding solo is the least fun thing in the entire mmo genre for me. It is simply not an option. It is why I could never get past level 50 in WoW... it is just too casual for a hardcore to play.

    Casuals can have their solo, but it better not screw up my party play. This is a mmo not a offline FF game.
    There are better ways to create incentive for party play than giving more EXP for playing in a party. Even right now, the really good gear for your level range is obtained by going through the dungeons that require a party to make your overall questing/grinding experience easier. There shouldn't be a forced way to play a game like this. I personally like accomplishing my leveling process on my own. I don't like my pace being determined by a group of people. The parts that require party play like dungeons, raids, primal fights, and so on are where the concepts of party play are most important to me. You should never force people to play in one way. It is a method that alienates a bunch of potential players for the game, and was a turn off to a lot of people about FFXI, how you were so dependent on others to get something so simple done.

    If you want an adventure based solely on the reliance on your companions, good for you, that is how you want to play it. As for myself, I will go through content on my own unless a party is required to get a task done.
    (0)
    Last edited by Velhart; 02-19-2013 at 10:05 AM.

  9. #209
    Player
    Shougun's Avatar
    Join Date
    Jan 2012
    Location
    Ul'dah
    Posts
    9,431
    Character
    Wubrant Drakesbane
    World
    Balmung
    Main Class
    Fisher Lv 90
    Quote Originally Posted by AdorraEloom View Post
    I could name a few, but than people would get angry at me for saying MOM upside down XD. But instance xping is pretty common, specially with rested XP. You can hop from instance to instance in the same party for few hours. In other MMO's that I have played, instance grinding was probably the fastest way to gain XP, way faster than grinding quests. Not sure how ARR will be but from what I understand this will be possible.

    If I remember a translation correctly back when Yoshida was talking about how dungeon loot would roll out - he said there would be level instances as one of the means of leveling, for those who did all the quests (which he said there are a lot of), and dont want to do other contents like FATES, leves, and behests (guildhest).
    (0)

  10. #210
    Player
    Jeronlmo's Avatar
    Join Date
    Apr 2011
    Posts
    384
    Character
    Jeronlmo Sai
    World
    Hyperion
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Velhart View Post
    There are better ways to create incentive for party play than giving more EXP for playing in a party. Even right now, the really good gear for your level range is obtained by going through the dungeons that require a party to make your overall questing/grinding experience easier. There shouldn't be a forced way to play a game like this. I personally like accomplishing my leveling process on my own. I don't like my pace being determined by a group of people. The parts that require party play like dungeons, raids, primal fights, and so on are where the concepts of party play are most important to me. You should never force people to play in one way. It is a method that alienates a bunch of potential players for the game, and was a turn off to a lot of people about FFXI, how you were so dependent on others to get something so simple done.

    If you want an adventure based solely on the reliance on your companions, good for you, that is how you want to play it. As for myself, I will go through content on my own unless a party is required to get a task done.
    You literally just described a RPG.
    (0)

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