Quote Originally Posted by fusional View Post
yeah but not really. blm is the *easiest* and most consistent damage dealer, but rarely the ideal/top DD in most scenarios



okay then, so what about mobs with really high melee defense?

edit: not sure why i even bothered asking this question. it's pretty apparent how biased you are on the issue.
Mobs with high melee defense? Is that why you usually have Slash/Pierce/Blunt damage? They resist one of the three so you switch to a weapon with the attribute on it. Like Drg in XI that had a polearm that did blunt damage, not piercing.

Quote Originally Posted by Kallera View Post
Welcome to the world of DD classes, where you get to find out that Black Mage is not the best, quickest, "Take em along for world firsts!" answer to everything. Using one spell as a crutch for your damage is your problem, it is not ours, it is not White Mage, it is not Conjurer.
It's our problem and it's the fault of developers and white mages who want to DD. You don't need to. Wizards/Black Mages/ Sorcerers any Damage dealer has had multiple ways of damaging any target. It's been the role since when games with knights and wizards since they been made. So sorry that I want the traditional power house all-situtation caster.

It's not like I even have a god damn choice, theres only two god damn casters and one is supposed to be a healer.

Quote Originally Posted by Kinseykinz View Post
Because Damage spells does not only mean 'Elemental spells'. That is where this discussion keeps tripping. Also, you don't need to be the best DD in every situation. No other DD is. Live with it, afterall, they do.
Yes, black mages do, this is why we have the lowest hp and lowest defense. We are supposed to have the highest damage, and in this game the highest damage is determined by the resistance of the enemy. So if I don't have every spell for every weakness, then I can't do the highest damage.