Quote Originally Posted by Jinrya-Geki View Post
Cause in every other final fantasy, Fire/Blizzard/Thunder did almost the same damage as each other. They were equals, if you ran into a mob that was fire-based, you could you thunder or ice to do the same damage.

In FFXIV if you run into a lightning-based mob you are screwed. You can't do nearly the same damage to a mob that isn't lightning resistant. That is my problem, it's not traditional.

And on the truly rare situation a mob was strong against fire/lightning/ice like some in FFIX or FFII. Some bosses resisted all magics but one. You know which one that was? Flare. So yeah when tradition if all spells failed flare would pick up the slack. It doesn't here.

Necromancers usually have stamina as one of their main stats so they have HP to spare. They can take a hit or two.

On trash mobs, flare and blizzara are ok. But I would gladly give them up for far range single target spells for high damage. I want to be a high damage caster, not a smuck garbage man. Someone else can have that job.

@Kinsey
It makes no sense for Black mage for to have scourge/scourge II and 2 other spells, we thrive on our role to do damage.

While the white mage is to thrive on healing, but with Banish/Banishga Holy/Holy II, you get the option to do mnore than just heal at certain points.

Black mages role has only ever been to deal damage, bio in previous games did high damage with a small chance to DoT. So why should we be the one's limited to 2 combos? White mage doesn't need to have super high damage, that's our job, so we should have the spells that meet the enemies weakness. Which is why we should have all elemental spells.

If you give use two combos such as scourge/ scourge II and Unholy/ Unholy II then we just end up at the same bad place, mob resistance. We black mages hit a wall of mob resistance, we could never exploit a mobs weakness therefore the developers would have to remove resistances for us to be effective.
Welcome to the world of DD classes, where you get to find out that Black Mage is not the best, quickest, "Take em along for world firsts!" answer to everything. Using one spell as a crutch for your damage is your problem, it is not ours, it is not White Mage, it is not Conjurer.