I think by gathering items required to lure a special monster out is better than waiting for a pop window. For example, a good way to compliment this is with triggered pops, and tiered HNMs found in ffxi magian trials.
I think by gathering items required to lure a special monster out is better than waiting for a pop window. For example, a good way to compliment this is with triggered pops, and tiered HNMs found in ffxi magian trials.
You started off well, then ruined it. Pop NM's atleast in the context of sky/sea was amazing, they should have more of it over instanced NM's, and I/many others could not care less which you prefer, they should all be included. The common casual idea is if I personally do not want to do it, remove it from the game so people cannot say I cant/wont.
Personally ive found content in games I personally do not enjoy (see PvP), but I do understand that many others do enjoy PvP, and reguardless if I personally do the events, others will, and those people at some point make contact with PvE content and add items/money to the AH/economy and party with me/others who level up. They also obv add to the sub count and the developers have more money to work with.
Just wanna say Ein didn't come out for a long time so HNM's was a pretty big thing. Guess you was not around when it was 500+ camping Faf.You started off well, then ruined it. Pop NM's atleast in the context of sky/sea was amazing, they should have more of it over instanced NM's, and I/many others could not care less which you prefer, they should all be included. The common casual idea is if I personally do not want to do it, remove it from the game so people cannot say I cant/wont.
Personally ive found content in games I personally do not enjoy (see PvP), but I do understand that many others do enjoy PvP, and reguardless if I personally do the events, others will, and those people at some point make contact with PvE content and add items/money to the AH/economy and party with me/others who level up. They also obv add to the sub count and the developers have more money to work with.
First, you must have quoted the wrong thing because I did not even mention ein in that post. Second... what? Ein was out for a very large portion of FF11 but even if it wasnt im not getting your point here. Unless your trying to say that what... like 12-13+ years ago when mmo's were still small in gaming and FF11 was released without every bit of content they had 10yrs later somehow means an extension of the FF brand is obv going to exclude an alternative to HNM's just... because you personally hate HNM's and are grasping at straws.
I was there btw, loved it.
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