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  1. #1
    Player
    Jeronlmo's Avatar
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    Jeronlmo Sai
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    Hyperion
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    Conjurer Lv 50
    Quote Originally Posted by Andrien View Post
    It was in response to those that considers hardcore to be based on waiting hours upon hours for a single monster to pop.



    You can't be serious.. Apparently you have trouble comprehending what my statement means. I'll try to make it more simpler for you to understand. Now read closely.

    **Well thought out content. What is content? Ex: Sky/Sea/Einherjar/Dungeons. They're all teaming with high level NMs, and at the end there is the true NM boss. The cream of the crop, the boss that drops that elite stuff.

    You know these content requires coordination with other teammates, solving puzzles in dungeons, and some brain power.

    The fact that you didn't get all that before worries me a little.
    I think your stalking me, I edited all that out like 14min's before you posted, your post contained such little information the entire thing is out of place.

    But now this post is easier to respond to atleast, you are against open world content altogether. If that last post simply said "No to HNM's because I personally hate open world content in any form." I would not have even responded to you.

    If you would, read through all 113 pages of this thread, I have, not a single person is anti-instance, you will get what you want, FF with finally after all the hard work and begging have instances. There is nothing wrong with more than a single type of content, the more types means the more types of people you will get and obv more people in general.
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    Last edited by Jeronlmo; 02-03-2013 at 11:46 PM.

  2. #2
    Player Andrien's Avatar
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    Andrien Bellcross
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    Sargatanas
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    Thaumaturge Lv 50
    Quote Originally Posted by Jeronlmo View Post
    I think your stalking me, I edited all that out like 14min's before you posted, your post contained such little information the entire thing is out of place.

    But now this post is easier to respond to atleast, you are against open world content altogether. If that last post simply said "No to HNM's because I personally hate open world content in any form." I would not have even responded to you.
    I was watching survivorman on netflix. Probably the reason why of the late reply. I have no attention of sounding mean or anything. Perhaps I should have word my thoughts better before.

    I have nothing against open world content. I just think waiting for the pop window mechanic should change into actually luring the monster out with hard work and effort. Doing so should not be an easy task of course.
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  3. #3
    Player
    Takeshi_Eiketsu's Avatar
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    Takeshi Eiketsu
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    Maduin
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    Pugilist Lv 90
    Quote Originally Posted by Jeronlmo View Post
    This is 100% your take on gaming, the casual take on it, which is fine, but accept what you are and be happy with it. For me and many others, gaming is about a challenge, and I have fun by being challenged. The only people that gaming "replaces" real life for are RPers and anyone at all who has ever claimed "immersion matters". The fact that you need to and in fact can "escape from reality" means your somewhat a RPer even if you do not RP with people... it goes into some kind of insanity I cannot imagine to suddenly believe the game is real.

    Every other mmo out there (wow, rift, aion, gw... ect) has the "not forgetting family, friends, job, etc" BS because its mandated by law that they do so or they would be liable for crazy people who die at their computers. Now lets take wow... casual homeland, people still play alot, even though the raids in wow have week long lockouts, and theres virtually nothing worth doing... ever. Fact is, theres crazy people in the world and in every MMO, the fact that a few may have existed in FF11 means nothing except that youve been grasping at straws.

    I have played a LOT of MMOs, (WOW, rift, GW, GW2, FFXI, FFXIV, DUCO, Planetside 1 and 2, STO, SWTOR, Earth and Beyond, Age of Conan, Anarchy Online, Champions Online, COH/V, etc etc etc) and Square is the only one I have seen to prominently place that statement, about life and family, in their game. Rest were hidden within the manual or in an agreement that people speedily hit 'agree' to (If it is as you say, I would like a screen source). So, that being said, you didn't understand the post you quoted at all and I am not going to bother repeating it, because it is in layman's terms.

    The great thing about your posted responses to me is that others I have been talking with, that agree with what you want, understand my side, and we have at least come to some sort of understanding and agreement about the things you are quoting.

    I am sorry if you are so conceited that you can't see what I am talking about. So I am going to try and explain this one more time, if you don't get it, then I am not going to bother with you anymore.

    1. When I said those that work more hours than those that don't deserve the same chance, I meant it. YES, I agree that more time in game equates to more chances, but that only holds true if the opportunities are there. (Which I am advocating more opportunities.)

    2. You really didn't understand my analogy at all...so lets translate his analogy into game terms: "That's like if we worked the same job but I worked 8 hours a day and you only had to work 2 hours a day but we get the same pay. "

    Reworked: "That's like if we played the same game but I played 8 hours a day and you only played 2 hours a day, but we get the same gear."

    So, I can do in 2 hours what you can do in 8? Wouldn't you have more gear in 8 hours because you can move on to other things faster than I can?! /gasp

    The analogy doesn't work.

    3. "The chances are always there for you if you log on more, you just refuse to." The chances are not ALWAYS there...when they have long spawns with crazy windows, and yes I refuse to login when it involves family, friends, work, and school outside of a game...that being said, I love the game and try to play as OFTEN as a can, but I do not need to justify that things outside of a game, like family and work, should come first.

    4. I was implying that his elitism is clouding his judgement, sorry for the poor statement.

  4. #4
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    Then give me an option.. something where every time you fight a monster it feels amazing and the drop you get feels great, and if you say 30 mins to an hour respawn on any monster that drops epic gear you sir have lost your speaking privileges.
    I don't see how the amount of time a monster takes to spawn or the amount of that time that you actually end up waiting for it is relevant. good drops should be rewarded more for challenge than for the amount of time you spend twiddling your thumbs. I don't see why sitting around camping waiting for an NM to pop makes you more deserving of a reward than if you just have a challenging fight with low drop rates. I've never minded once a day spawns, but I do mind the 3 hours of 30 minute spawn windows.

    Specifically at the first part of your sentence, it's really not possible to make it where every time you fight a monster it feels amazing. It always feels better the first time- but it sure doesn't feel better when the fight is easy and the only hard part was beating 100 other people to pressing the claim button. XIV 1.0 had its share of rare drops that not everybody had. Did they need 3-7 day spawns with 30 minute windows throughout? No, they didn't. You can't tell me you didn't get this kind of charge out of getting a piece of darklight. If you do, you're being hypocritical, because those weren't common items.

    I say that there should be some campable NMs and some instanced - if people don't want to camp the NMs then they don't have to.
    That's fine to me as long as the rewards are equivalent in quality (obv. there would be limits on how often you could challenge the instance or have a lower drop rate if you could challenge it more often). If some people want to sit around waiting for something to pop, that's their perogative, but I don't feel that being idle for a few hours entitles someone to a bigger reward.

    Just because we don't find camping very fun doesn't mean we're not hardcore players- I'm very much a hardcore player- but I prefer to spend my time in the game immersed in the content as much as possible. I want reward consummate with risk not wait time.
    (1)
    Last edited by Alhanelem; 02-02-2013 at 05:12 PM.

  5. #5
    Player
    Takeshi_Eiketsu's Avatar
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    Takeshi Eiketsu
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    Maduin
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    Pugilist Lv 90
    Quote Originally Posted by Kryptic View Post
    Exactly the respawn is set 21-24 hours so that constantly changes and eventually it'll be in your time zone. If it keeps respawning at 21 hours which it'll do sometimes it'll still get to your time period. Not everything can be super convenient takes the enjoyment away from actually getting something. And you are still acting like this will be the ONLY form of content and it wont be their will be plenty of things to do, other monsters, dungeons, force pop, whatever it may be. It doesn't make you any less special just some people have more hours to dedicate so why should they not be rewarded? They are playing a game more and they deserve more for putting in more hours..
    /looks at thread title...nope, never said there wasn't other content...just talking about the content this thread is about. Thanks for putting words in my mouth, bro. So because you have no life, and can spend your time being sedentary in front of a computer for hours on end, you feel you should be rewarded? Bad news, it doesn't work like that (unless it is the "Time = progress" model, then yes it does work like that...but, oh wait! That is the model I am advocating). What you ultimately want, is for something SO RARE that only you and a few elitists would have, you are scared to death to actually allow an equal chance for others to get that item. If HNMs are "filler" content between other content, what is wrong with my proposal? Because I see nothing wrong with shorter spawn windows so that everyone has something to do to FILL time between content. (Fill it with something other than standing around...)

    Quote Originally Posted by Xatsh View Post
    If you want to have the same chance it is easy. Get a job that works around the game, schedule your classes around your raid schedule, tell your friends NO when they ask you to go out. That will sound crazy to many, but those that do this should end up better then the play when they have free time only person. This is what defines you as hardcore. The mentality hardcore = hard content is really wrong. For many this is impossible, but it is a life style choice. The difference between a hardcore mmo gamer and a casual mmo gamer.
    And this is your problem. It is a video game. Meant to be fun and entertaining, and not to replace real life (merely provide a temporary escape). In FFXI, SE was a hypocrite...making you say yes to not forgetting family, friends, job, etc and then adding content to the contrary (and guess what? people like you dumped their life to get the content...yes, I know they didn't make you do it, BUT they provided the means for you to do it.) I have faith that Yoshi-P realizes this and doesn't create another contrary system like Old-XI style HNMs, because family, friends, job, and school will ALWAYS come first to me.

    Quote Originally Posted by Alhanelem View Post
    Just because we don't find camping very fun doesn't mean we're not hardcore players- I'm very much a hardcore player- but I prefer to spend my time in the game immersed in the content as much as possible. I want reward consummate with risk not wait time.
    This.

  6. #6
    Player
    Exn's Avatar
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    Exn Phenix
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    Excalibur
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    Carpenter Lv 50
    Quote Originally Posted by Takeshi_Eiketsu View Post
    What you ultimately want, is for something SO RARE that only you and a few elitists would have, you are scared to death to actually allow an equal chance for others to get that item.
    Completely wrong. We have all said (over and over..) that the SAME rewards from the HNM would be offered in other instanced content (somewhat similar to XI..). Your blindsighted by the reward, which others therefore do have an equal chance at (and more ways to get it..), while we are talking about the content. The encounter itself, camp-claim-kill, is our focus.

    Quote Originally Posted by Takeshi_Eiketsu View Post
    And this is your problem. It is a video game. Meant to be fun and entertaining, and not to replace real life (merely provide a temporary escape). In FFXI, SE was a hypocrite...making you say yes to not forgetting family, friends, job, etc and then adding content to the contrary (and guess what? people like you dumped their life to get the content...yes, I know they didn't make you do it, BUT they provided the means for you to do it.) I have faith that Yoshi-P realizes this and doesn't create another contrary system like Old-XI style HNMs, because family, friends, job, and school will ALWAYS come first to me.
    So many things wrong with this..

    -'Fun' and 'entertaining' are relative to the player playing the game; you have no basis to make such a blanket statement.

    -SE was a hypocrite?? That 'content' was experienced with friends and family. Xatsh, and obviously others, managed thier job/career just fine as he said. Who's to say anyone of those 'people like you', as you claim, isn't your boss, or your parents boss (i can't guess your age given the context of your posts..).

    -I'm glad that family, friends, and job come first to you. Family, friends, and my career come first to me as well and always have. At the end of your post your suggesting all fans of the window system are sacrificing their friends, family relationships, and/or professional life because we camped a mob?? What about ppl who spend hrs on end gathering? Crafting? Solo questing? Leveling?.. So I guess anyone who spends more than an hour or two at a time playing ARR must not have their priorities straight?
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    Last edited by Exn; 02-03-2013 at 12:41 AM.

  7. #7
    Player Andrien's Avatar
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    Andrien Bellcross
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    Sargatanas
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    Quote Originally Posted by Exn View Post
    So many things wrong with this..

    -'Fun' and 'entertaining' are relative to the player playing the game; you have no basis to make such a blanket statement.

    -SE was a hypocrite?? That 'content' was experienced with friends and family. Xatsh, and obviously others, managed thier job/career just fine as he said. Who's to say anyone of those 'people like you', as you claim, isn't your boss, or your parents boss (i can't guess your age given the context of your posts..).

    -I'm glad that family, friends, and job come first to you. Family, friends, and my career come first to me as well and always have. At the end of your post your suggesting all fans of the window system are sacrificing their friends, family relationships, and/or professional life because we camped a mob?? What about ppl who spend hrs on end gathering? Crafting? Solo questing? Leveling?.. So I guess anyone who spends more than an hour or two at a time playing ARR must not have their priorities straight? And on that, I'll just move on..
    Takeshi_Eiketsu has a point.

    You're making some real bold statements. Are you suggesting that he should change his career, and find people that share his interest at a work place just to enjoy a video game like you and Xatsh? These friends you talk about, are they strangers met in game or real life?

    Solo, gathering, crafting of that sort can be done anytime, on ones own time.
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    Last edited by Andrien; 02-03-2013 at 12:47 AM.

  8. #8
    Player
    Exn's Avatar
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    Exn Phenix
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    Excalibur
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    Carpenter Lv 50
    Quote Originally Posted by Andrien View Post
    You're making some real bold statements. Are you suggesting that he should change his career, and find people that share his interest at a work place just to enjoy a video game like you and Xatsh?
    So you missed the part, again, that the same rewards are offered in other content? Where did I suggest he should change anything other than perhaps his rather selfish view on content he simply doesn't enjoy. Are you suggesting if you camp windowed HNM you must only have friends that are from your workplace that share your gaming interests??

    Quote Originally Posted by Andrien View Post
    Solo, gathering, crafting of that sort can be done anytime, on ones own time.
    Oh I see, so the people who do group content that takes more than an hour or two don't have their priorities straight..?
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  9. #9
    Player
    Takeshi_Eiketsu's Avatar
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    Takeshi Eiketsu
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    Quote Originally Posted by Exn View Post
    Completely wrong. We have all said (over and over..) that the SAME rewards from the HNM would be offered in other instanced content (somewhat similar to XI..). Your blindsighted by the reward, which others therefore do have an equal chance at (and more ways to get it..), while we are talking about the content. The encounter itself, camp-claim-kill, is our focus.
    No, not everyone has said "over and over" again that instanced content would give the same content. If I have read anyone that has said that, I would agree with them and not care about the rest, because all I would want to do is fight the HNM once and be done then. I am sorry I didn't read all 110 pages of this thread, I have only ready from the current posts since it's necro revival.

    For you the focus is simply the camp-claim-kill...not for others like Kryptic. (Which that is who my post was intended for, thanks for taking it out of context.)

    Quote Originally Posted by Exn View Post
    1.)-'Fun' and 'entertaining' are relative to the player playing the game; you have no basis to make such a blanket statement.

    2.)-SE was a hypocrite?? That 'content' was experienced with friends and family. Xatsh, and obviously others, managed thier job/career just fine as he said. Who's to say anyone of those 'people like you', as you claim, isn't your boss, or your parents boss (i can't guess your age given the context of your posts..).

    3.)-I'm glad that family, friends, and job come first to you. Family, friends, and my career come first to me as well and always have. At the end of your post your suggesting all fans of the window system are sacrificing their friends, family relationships, and/or professional life because we camped a mob?? What about ppl who spend hrs on end gathering? Crafting? Solo questing? Leveling?.. So I guess anyone who spends more than an hour or two at a time playing ARR must not have their priorities straight?
    1.) "Meant to be fun and entertaining, and not to replace real life (merely provide a temporary escape)." Is what I said...are you telling me games are NOT made to be fun and entertaining? Really? Do tell me then, WHY are games made? (I NEVER gave a definition of what fun and entertaining are...simply that it is meant for recreation.)

    2.) Not all the time. Are you really that naive? Not heard the stories of people throwing their life away in games? If you haven't, then there is no getting through to you on this aspect. Your real life should not be molded around a fictional reality, is the point I am trying to make, please understand that before you go and attack me for the statement.

    3.) It seems common for people to put words in others mouths. My statement was generalizing to these people:

    Quote Originally Posted by Xatsh View Post
    If you want to have the same chance it is easy. Get a job that works around the game, schedule your classes around your raid schedule, tell your friends NO when they ask you to go out.
    Because as I said in my first post, and have restated a different way here, your real life should not be molded around a fictional world. So I am not saying ALL fans of a window system are sacrificing their life? Just those that ARE sacrificing their life because of a window system. See the difference now? (I hope so, because I am not trying to start an argument or be confrontational about it.) I don't need to answer the latter question in three, because with my correction to the first statement just now, the latter is rendered mute.

  10. #10
    Player
    Exn's Avatar
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    Quote Originally Posted by Takeshi_Eiketsu View Post
    No, not everyone has said "over and over" again that instanced content would give the same content. If I have read anyone that has said that, I would agree with them and not care about the rest, because all I would want to do is fight the HNM once and be done then. I am sorry I didn't read all 110 pages of this thread, I have only ready from the current posts since it's necro revival.

    For you the focus is simply the camp-claim-kill...not for others like Kryptic. (Which that is who my post was intended for, thanks for taking it out of context.)
    Ok, I can understand you addressing Kryptic, and I'm sorry that you missed the idea most of us are requesting in favor of windowed type content. Nevertheless, I'm glad to hear you agree and would experience the content, even if only once.


    Quote Originally Posted by Takeshi_Eiketsu View Post
    Because as I said in my first post, and have restated a different way here, your real life should not be molded around a fictional world. So I am not saying ALL fans of a window system are sacrificing their life? Just those that ARE sacrificing their life because of a window system. See the difference now? (I hope so, because I am not trying to start an argument or be confrontational about it.)
    We mostly agree here but this applies across the board. Anyone who is sacrificing their life because of the game, not a particular type of content. How is it any better or worse to spend 3 hours camping than it is to spend 3 hours gathering? We don't agree in that 'windowed content' is the problem. Not trying to be confrontational either, and we still may not fully understand each other, but that's ok.
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