
Originally Posted by
Takeshi_Eiketsu
I am adding my two cents because I matter.
First, I am not opposed to HNMs...but I am bothered by OPs complete one sided coverage of the topic...quoting people who help his case and stating those that disagree are mere "nay-sayers".
Anyway, I would like to see HNMs too BUT not the way so many others do...for example:
DO NOT give ANY NM, be it HNM or otherwise, a spawn time greater than an hour. This is ridiculous, and a time sink method of an archaic age of MMOs. Even when I had all the time in the world to devote to FFXI back in the day, I hated. It is competitive...but I call it anxiety driven. I do no play a game to stress out...that is counter productive.
I say Soloable NMs 5-15 minute spawn (if they are timer based), and HNMs get 30mins-1hr (If they are time based.)
DO add interesting pop scenarios, Id like to see monsters spawn only at night, or when raining, or at a full moon/dark moon, etc etc etc. This would include item pops, such as pouring pheromones on a stone, etc.
DO give members tokens for participation that can be traded in to an NPC for the NMs drops...so people like me (who aren't a HNM LS creator, or co-creator) can get the items too, without being a abused for manpower.