Exactly. It's a pretty simple concept that some ppl cant comprehend.I dont understand why people oppose to any type of content that's suggested. If you don't like it then don't do it. When you go to the mall there is a variety of clothing stores something for everyone. If the store doesnt suit your needs you won't go in there correct? If your upset because its the only way to obtain that piece of gear then tough shit there is tons of other armor. I also speak on for both sides of the fence. I would never go for a relic in xi it was too time consuming and boring when i seen someone with it i would congratulate. In no way shape or form i would feel i deserve something rare without putting effort



It's not that easy.
In fact, if there are HNMs there are also Free Companies to camp them.
And most of them will also use some form of DKP system for endgame.
So if i want to have the same chance for getting my endgame gear
and not camping HNMs, i have to look for a FC that doesn't do HNM.
a) that reduces the number of free companies to choose for my playstyle
b) what if most of my friends go to a free company that does HNM?
-> Hence i'm negatively affected just by the fact that HNMs are in the game, even if i don't want to bother with it.
----- Pour l'amitié franco-allemande - Für die deutsch-französische Freundschaft -----


If you look to XI there was more linkshells (Free companys in XIV) that did endgame without hnms then there was those who did it with Hnms.It's not that easy.
In fact, if there are HNMs there are also Free Companies to camp them.
And most of them will also use some form of DKP system for endgame.
So if i want to have the same chance for getting my endgame gear
and not camping HNMs, i have to look for a FC that doesn't do HNM.
a) that reduces the number of free companies to choose for my playstyle
b) what if most of my friends go to a free company that does HNM?
-> Hence i'm negatively affected just by the fact that HNMs are in the game, even if i don't want to bother with it.
And as you can see there are alot of people who are just completly against hnms, in any form besides one that anyone can just walk up and fight, (Fate basically). So getting a FC of like minded people should be easy. If se would implement them right and do it without making the drops exclusive to only hnms it would not effect you at all.
Ok, here we go.It's not that easy.
In fact, if there are HNMs there are also Free Companies to camp them.
And most of them will also use some form of DKP system for endgame.
So if i want to have the same chance for getting my endgame gear
and not camping HNMs, i have to look for a FC that doesn't do HNM.
a) that reduces the number of free companies to choose for my playstyle
b) what if most of my friends go to a free company that does HNM?
-> Hence i'm negatively affected just by the fact that HNMs are in the game, even if i don't want to bother with it.
I do not like PvP, some free companies will do PvP, so no more PvP.
I do not like RPing, some free compainies will simply RP, no more RPing.
I do not like anything I consider an out-of-date dungeon/raid, so people can no longer run these.
Edit: If this is truely the reason you are against this content, you need to go back to Hello Kitty Online because every MMO, even the gimp ones have guilds doing something that they would prob never invite you to. If this is actually your attitude I and many others here would never invite you reguardless of HNM's.
Last edited by Jeronlmo; 02-01-2013 at 05:38 AM.

I believe you totally missed the disagreements in the last few pages. No one suggested we shouldn't have HNMs, what people are disagreeing over, is how they should spawn in game.
Many are still advocating over the problematic pop-window method, and the opposing view is use other methods such as pre-condition/activation.
The life and the number of replies in this thread should be a good indicator on how problematic pop-window spawning is.
jc



Now that i have a bit more knowledge, I think "roaming HNM" can still be applicable, with F.A.T.E, that way no body is getting screw, they can join in the fight and still be able to claim exp and loots, of course fun to down a HNM with many, many players = more harder roaming HNM![]()

Actually a comma seperates them...learn grammar.
EDIT: Yea, I may change my tune about tokens if I got a good guild at some point, but I always seemed to get screwed by either people being favored over others, or an already highly skewed DKP system.
I need to look this Einherjar up, because I have never heard of it. So going to google after I post this edit.
Last edited by Takeshi_Eiketsu; 02-01-2013 at 06:40 AM. Reason: EDIT after reading change in above post.
Not trying to sound smart but maybe use a colon, since they're two different ideas that are in relation to one another. Furthermore a token system and 15 minute NMs is more what was in place in 1.xx, just instead of 15 it was 5. What's the comeback to gear getting flooded again? I wouldn't hate a system like this but how would gear be rare? Making drop rates abysmal did not work, see Aby in FFXI.Actually a comma seperates them...learn grammar.
EDIT: Yea, I may change my tune about tokens if I got a good guild at some point, but I always seemed to get screwed by either people being favored over others, or an already highly skewed DKP system.
I need to look this Einherjar up, because I have never heard of it. So going to google after I post this edit.
www.ffxivrealm.com

Do you mean semicolon( ; ), because a colon( : ) usually signifies association of some sort (association meaning, they are the same, and then Jeronlmo would have been right in saying I meant soloable hnms). I think my choice in comma was fine...I probably should have added the adjective "party" to HNM to eliminate any confusion.Not trying to sound smart but maybe use a colon, since they're two different ideas that are in relation to one another. Furthermore a token system and 15 minute NMs is more what was in place in 1.xx, just instead of 15 it was 5. What's the comeback to gear getting flooded again? I wouldn't hate a system like this but how would gear be rare? Making drop rates abysmal did not work, see Aby in FFXI.
Anyway, Token system was only implemented with the primal fights...not in CC/AV, or any other content (like HNMs: Dodore, etc). I don't think there would be a flood of gear because people still have to get a group together that is skilled enough to fight them. I will say 'yes', there will be A LOT MORE people with the gear; but that is my aim, to make it more accessible.
This is merely my opinion though, and like they all say, opinions are like orifices in which fecal matter leaves the body...everybody has one.
What AttackKat said, basically.I dont understand why people oppose to any type of content that's suggested. ... In no way shape or form i would feel i deserve something rare without putting effort
I'm not opposed to HNMs. i'm opposed to dated mechanics that are poorly designed. "Waiting" and 'Effort" are not the same thing.
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