
Originally Posted by
Xatsh
100% drop rates and Lock out times sorta defeat the purpose of hnms. It makes it where after say 5-6 weeks since put into the game it will just be walking around, everyone will have the gear besides new ppl.
I say have one or the other I guess. week lock outs without the 100% drop rate of good gear. Or no lock out and 100% drop rates.
If the nm is fast spawning (everything in XIV 1.0) I say add neither, just make the item rare/ex to prevent people camping it with the intent to sell.
Real HNMs should give you that butterfly in the stomach feel when you claim, the rush you get is one of the reasons why people did it so much in XI. Every fafnir claim even the 100th+ one I had the feeling never 100% went away. Everything should be done to prevent the HNM from just being another mob.
I would love to see something like this involving nms: 1 being really casual, 5 being hardcore (Not casual friendly at all)
1) Fate (really casual based, anyone around can help and get their own drop pools/tokens/points to get stuff. See GW2)
2) Force spawns (Casual based, no competition on claims trigger spawn mobs. Some can be 100% drops sorta like OHat in XI. No waiting or cooldowns. Some solo, some small group, some party)
3) Short spawning Nms (Sorta casual, SEE XIV 1.0. Drop rate was crap but the mob was up near 100% of the time)
4) in the middle spawns (Mid Tier no other way to describe it. Some waiting/Loto spawn the middle ground. Soloable/small group nms that require some searching to find. Can also be based on things like weather/in-game time/certain events)
5) Hardcore (Long spawn windows, requires party/alliance to kill, drops some of the best gear you can get, gear also found in other instanced endgame events.)
The amount of each should also scale. Make the casual style ones be more heavy since that will be the majority of the playerbase. so say 60-40-30-20-5. So 130 more casual nms, 20 sorta casual, 5 hardcore).
Trust me throwing the hardcores a bone will help this games sub count quite alot, because it will give those who want that (cannot no longer be found in newer mmos) a game to play. Even minor amounts of hardcore content will work in this day in age.