Quote Originally Posted by Firon View Post
Proof? The reason those games failed cause of lack of content and bad balancing problems and just being plain bland. No one is quitting mmo's cause its like WoW they are quitting cause its not better or at least as good as wow. People are also not quitting cause of lack of grouping or w/e cause if that was the case a lot of them would have quit WoW too because of quest based leveling. People will play the same game over and over again as long as its repackaged right.
This. The original WoW-killers (Vanguard Online and Warhammer Online) fell apart between poor design implementation (Vanguard), and a clusterfuck of problems not limited to broken PvP and lots of cut content (worst being that Warhammer was sold as a PvP game, and a PvP game with broken PvP is pretty much dead on arrival).

As I said, most made very dumb mistakes or banked entirely in their IP. What we should be hoping and praying for is that FFXIV's developers do not make the mistakes those studios made. Much like Star Wars, Final Fantasy is a pretty strong IP, but that alone is not going to keep people playing. TOR easily proved this.

Quote Originally Posted by Reika View Post
Because something has quest based leveling is the stupidest reason the continuously throw out there. You use it because you personally dont like it. It's not something that causes MMO's to fail, its just that your stuck in the old ways, stuck on EQ/XI ways, cant move on, cant adapt to or accept 'lifestyle' changes. Its like that old dog you cant teach any new tricks, or a senile old man still telling stories about 'nam and still using the term 'gook' because his mind hasn't been able to move on....
I..I think I love you...