Quote Originally Posted by Reynhart View Post
What you describe is precisely NOT "time centered". Of course it takes time to do all the CoP missions, but it's because it's "hard content". You had to know how to play to go through Promyvions, Sacrarium, etc...
When you beat the last mission, you're sure to gain one ring. When you beat Apocalypse Nigh, you're sure to gain one earring, so we're talking about 100% reward to a difficult fight. That's totally "skill based reward".

In XIV, beating Ifrit or winning an hamlet defense were not THAT hard. But most of the times, you gained absolutely nothing from it.

Like I said in my first post on this thread, people think "Elite = Hardcore". That's wrong. When the OP talks about elitism, he clearly say "Invite casual players".
There's nothing to prevent differences between "good" players and "bad" players, and that's normal.
But "time centered rewards" favors Hardcore player upon casual players, no matter how good or bad they are.
It was time centered becuase you couldn't beat CoP with only a week of effort, and CoP didnt only offer a Ring, it offered a Swift belt and Soboro and other Items that were extremely useful and were hard to get that you couldnt get one first tries escepially if you had whole groups who wanted the item and your turn finally come to pop the item and it doesnt drop your lucky by the time the whole group goes if they actually stayed to help you.

Quote Originally Posted by Alkimi View Post
The Garuda fight probably did the best job of trying this (post BLM zerg nerf obviously). It's perfectly viable to do the fight with 1 of each class, plus probably another BRD for plumes as the 8th.
Yes but Garuda is a the factor here also im happy that when my shell beat garuda it wasnt the way all the elitst said it was the only way to be done. but like my brother always uses what happens when they add Titan and Ramuh Blm is screwed if they dont improve the fire and ice lines.