Quote Originally Posted by Reynhart View Post
One shot can be justified if the run is really difficult. The Raven Nevermore always gave you the Earring, but you'd still deserved it.

For the dungeons or primals, you probably need severals items, so you'll be doing them more than once. But even if you don't have an item each time, you should have something that made you progress towards your goal.

Like 100% totem drop for Ifrit, or a token from CC/AV. Something a little better than "Thank you Player, but your drop is in another dungeon"
The drops in dungeons like that are luck items. Even if you run the dungeon, you're not guaranteed to get what you want. And really, why should you be? True, you did difficult content. Good for you. But does that mean you should automatically get that fancy glowing super-dee-duper uber staff that you want? Not necessarily. In a dungeon run, some people might get what they desire. Some people won't. That's the way it goes. Why should that change just because a few people want a faster, more guaranteed path to getting what they want? Everyone has the same chance at getting the item, but at the same time, the luck factor is still there, and should stay there. It's what makes getting the drop even more satisfying, knowing that of all the things that could have dropped, the thing you wanted dropped, and you actually got it in a roll against your team mates.

It's kind of like treasure hunting. Yeah, it's hard work, going through a tomb or dungeon, avoiding traps and fighting wildlife and all that, but the thought of getting to the end and finding a pile of gold and jewels from ancient times makes the work worth it. Then you reach a chamber, there might be valuable things there, there might not be. If there is, lucky you! If not, then keep searching the tomb till you (hopefully) find what you want. You don't just quit and say "I went through all that work to get to this point, and the ancient rulers of this crypt didn't even bother to leave some gold around in this room! Screw this, it's not worth it! I'm going to go raid a pawn shop, where I'm guaranteed to get some gold for my troubles!" The luck factor makes getting the reward all the more special.