Wait, wait, wait.... hard core and casual how do you define these things?

Who gets the best gear should NOT having everything to do with some end game group time sink activity. There are lots of hardcore players that just don't have time for that kind of thing. Not to say that that shouldn't exist for people that are in to that. But, there should be rewards for skilled people without a lot of time too. Maybe time in small installments, but not some four hour per night twice a week thing.

The mindless be there all the time mentality and endgame point systems need to die.

Seeing posts where more time is equivalent to better gear is nonsense. I'm for more difficult/challenging not more time.